Script to create splintered wood ends...
Make jagged broken, splintered ends in a mesh, for example, a broken poles, beams, boards etc. Can't tell you how many times I could use a script like this.
I've modeled basic mesh stuff just subdividing a face and applying a noise modifier but doesn't always work out great and doing it all by hand is very time consuming.
If someone knows a way of doing this with a script it would be much appreciated.
Thanks,
Jeff
By airbrush · 2011-04-15
br0t · 2011-04-19