Selecting top faces only of multiple objects
Hi,
I have allot of box shaped objects (buildings) in a scene and I want to select only top faces/polygons (roofs) in order to texture those top faces only.
Is there a little script I can write to make all objects in the scene have their top faces/polygons only selected?
Thanks
Comments
Thanks again for the time you
Thanks again for the time you spent on the script :) I tried it for 1 object and it works perfrectly but for many independant objects in the scene it did not function unfortunately.
What I did is select all objects and run the script then I hit 4 but I see no selection being done?
Thanks !
You need to select single
You need to select single object and then press 4.
bga
Yes I did select a single
Yes I did select a single object and pressed 4 but only the roof of that object was selected and not all the other objects roofs
Is there anything I need to change in the script?
Thanks
test object + *.ms
Here also script and test file (*.obj and *.ms)
You welcome!
:)
bga
This is your script
Options:
"Angle Threshold spinner" -- angle beetven face normal and Z-axis
"Max Height" -- select only faces which center position is > Max Height
bga
This is a test code.Select
This is a test code.Select all objects (E-Poly or E-Mesh) and run the code.
Then go and select any object and press "4" on keyboard (face sub-object mode)
bga
Attach a screenshot to see
Attach a screenshot to see with what kind of objects you have
bga
Thanks so much, I tried the
Thanks so much, I tried the script as you mentioned but did not get the selections of all top faces. I followed your tutorial by selecting all objects in the scene, run the script, then select 1 object and I hit 4. But only the selected object top face/roof was selected and not all of the objects top faces.
Here is a screen capture of a portion of the objects (buildings) that I need to select the roofs (top faces) only