Texture Color Correct in Max

Hello, I was wondering if someone out there could give me some guidance or help to make a script that allows Color Correction, Brightness and contrast adjustment of the textures that are applied to a model inside 3max,

Something like the image but functional, hehe

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ccmaxtextures.jpg42.96 KB

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Olmedo's picture

Thanks

Actually that was all i was looking for, Autodesk has been adding so much stuff here and there on each release that it's hard to keep up, yeah i know my request was blunt but since i don't really know what I'm talking about there was not an easy way of putting it, but the color correct map worked as a charm.
Thanks

br0t's picture

Hey, well in fact that does

Hey, well in fact that does already exist and is built into max since version 2009 or 2010 I think. It's called the "Color Correction" map.
And your request is a little blunt, dont you think :P? If you want to code it yourself, you should first get your head around how color correction in general works and then how to apply it using maxscript...

Never get low & slow & out of ideas

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