ScriptSpot

Forum topic · Scripts Wanted

Vertex to Joint Animation

By brittnell · 2018-10-05

Description

Hey all,

I've got a fairly detailed cloth sim I'm trying to convert to bone animation for import into Unity.

I came across this pipeline done for Maya, and am curious if it might be possible to create a similar script/pipeline for Max.

https://youtu.be/fUpTu-uMFRo

Any help would be greatly appreciated, thanks!

Edit... I think I'm just going to tackle it manually at the moment, attachment constraining points to the cloth, then using those to drive a skinned snapshot.