Nitrous Set Texture Size Limit

8 votes

UI

This is a simple script to set the Nitrous viewport texture limit size.

To run it just open the script and evaluate it (Ctrl-E). v1.1 now adds a "Kelly's Tools" category in UI customize which I will start using for all future scripts."

Kelly Michels
kelly.michels at autodesk.com
Senior 3ds Max QA
3ds Max Beta Manager

Cobwebs (Modifier)

6 votes

Updated on April of 2013. There is now a new rewrite of the tool. It now is built as a modifier that supports realtime updating. Check it out on my website at jokermartini.com

https://vimeo.com/63669318

Now comes with help file.

ATTENTION: Anyone who uses this script feel free to email me your renders at "jokermartini(at)hotmail(dot)com" and I'll put your renders up on my website along with the appropriate credits. Thanks

Autodesk Material Converter - obsolete

5 votes

The Autodesk Material Converter is a commercial script for all 3ds Max and 3ds Max Design users starting from release 2011 and up who need optimized materials for mental ray, V-Ray or VR applications. With one click all Autodesk Material Library materials are converted into Arch & Design or V-Ray materials. Conversion to Standard materials takes only two clicks

The major adavantage will be an increase in rendering speed (on average 35%) plus it will give you the flexibility you need for your material fine tuning. and of course you don't want to manually convert materials which are coming in from AutoCAD, Revit and Inventor into 3ds Max (Design)

Most VR applications need Standard materials to work with. The conversion to Standard works from Arch & Design or Vray materials

In addition to material conversion the script checks if there are double materials inside the scene. If they are there, they will be changed into instances, keeping the number of materials as low as can be.

New features in v2.5!

  • conversion from Arch&Design to V-Ray and back...it's there!
  • conversion of all Autodesk maps
  • conversion of some V-Ray specific maps or MentalRay specific maps

mr Options Manager

1 vote

mr Options Manager 2013

iray Manager

2 votes

iray Manager 2013

Maxwell Light Lister

2 votes

2013-05-10: Small bug was fixed that caused the script to fail in Max 2014.  Grab the latest if you are having problems.

2012-04-16: I made a small bug fix that clears up a problem with some uses of multi-sub materials.  If you've already installed it, download and run it again to clear up that problem.

ProRibbon

6 votes

Not really a script but a replacement for the default "Graphics Modeling Tools" ribbon.

Isolate Selection legacy Mode for 2013

6 votes

In previous versions of 3ds Max the Isolate Selection was implemented using MAXScript.

In 3ds Max 2013, the functionality was reimplemented as an integral part of the User Interface.

Due to this update the Isolate mode is now a toggle. This changes the legacy ability to isolate selected objects that are already isolated like what was possible in 3ds Max 2012 and previous versions.

This script restores the legacy functionality when assigned to a keyboard shortcut and was created as a functional example of the code.

Kelly Michels
[email protected]
Senior 3ds Max QA

3ds Max Programming Contest - $1000 Prize

6 votes

TurboSquid is holding a programming contest with a first prize of $1000. The contest calls for a utility that checks 3D models for certain attributes. Entrants can use MAXScript or any other programming language to write the utility.

PowerPreview: High Quality Nitrous Previews

34 votes

This is an updated version of my PowerPreview script for Nitrous....
Here's a preview pic of the GUI and a high quality nitrous viewport showing the great quality you can achive with NitrousCool

PowerPreview for 3ds Max 2012+

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