Tagged 'bitmap'

Texture Lister

0 votes

 

Texture Lister Help

 This script is inspired and use Collect asset by antomor as references.

Environment Lighting HDR Studio (MR)

3 votes

 NEW VERSION 0.9

This Script allows to insert a Environment map HDR in the scene and simluate a virtual set for rendering "white". Also useful in the preparation of illuminated images in HDRi.

New features (work in progress):

Change Log v.0.9

Quick Resize Image

1 vote

Simple and fun script that allows quickly of resize any image.

quick image resize

Vray HDRI Viewer

2 votes

Vray HDRI Viewer is a simple and quick way of getting your HDRI's into your scene. Please note that for every HDRI the viewer requires an equivalent jpg file sized at 1000x500. I will be releasing a photoshop action to make this a little easier.

To intstal, use the maxscript menu > run script. You will then find it in "Catagory > shawvfx"

Search Materials And Maps

12 votes

 

 

The script is also dockable and it has now a right click menu:

 

This MaxScript collecting all materials, maps and texture, it also allow to search materials, maps or textures by name. You can modify the texture path, also for multiple selections, and you can copy the selection to the material editor.

EmbedBMP

4 votes

GENERAL INFO

EmbedBMP is a scripting utility that translates bitmap data from an image file to string data, which can be added to Maxscript source and loaded as bitmaps by the provided decoder function block.

Some basic compression is applied to decrease the data size. The embedbmp logo for instance is imbedded as a 5kb string, from a 44kb bitmap. The maximum practical image size strongly depends on the compressibility and omittability of the image content.

Bitmap List [ .NET ]

7 votes

The script "Bitmap List [ .NET ] - Version : Beta 1.0 " use dotNetClass ListView and Maxform.
The script for use change location bitmap and stuff in 3ds Max.
The script support 3ds Max 2009 - Higher.


Bitmap Collector

4 votes

This script was created in order to help artists with collecting and re-pathing bitmaps (textures) that are coming into the scene files from all over the places.

This tool will let you automatically re-name the bitmaps based on dynamic names as well as your defined static names. It will then copy all the bitmaps to a single directory of your choosing and automatically re-path the bitmaps in your scene, so that you don't have to manually do a thing.

Here's a quick video demonstrating how it works

RadarScan

42 votes

 

UFOs were found !

The max is dangerous !!!

Engjoy it :)

BitmapPath in MatLib Relpacer

25 votes

This script can replace all bitmap texture pathes in selected matlib file. You select Matlib file,select directory you want to set, select the bitmap texture directory path you want to replace and thats all. This my first script.

BE CAREFULL. It does not make backups, but uses A LOT OF MEMORY, so if it crashes your matlib maybe damaged. Example: replacing All Evermotion ArchShaders Vol.1 + Vol.2 pathes (in one file for all maps) takes near 2,5GB! Any help and suggestions how to solve this will be accepted. This my first script:)

P.S. sorry for my english

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