Tagged 'attach' http://www.scriptspot.com/3ds-max/scripts/tags/attach en QuickAttach Suite http://www.scriptspot.com/3ds-max/scripts/quickattach-suite <p><img src="https://public-files.gumroad.com/7c60d1lxkzi6js9n2ogcpvl2fr4y" width="100%" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/quickattach-suite" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/quickattach-suite#comments Scripts attach merge Sun, 16 Apr 2023 20:01:46 +0000 Brovar64 24335 at http://www.scriptspot.com ECollapse http://www.scriptspot.com/3ds-max/scripts/ecollapse </p> http://www.scriptspot.com/3ds-max/scripts/ecollapse#comments Scripts 3dsmax free scripts all attach attachall collapse free merge model pivot quick Thu, 07 Dec 2023 18:06:19 +0000 mohgharib 24475 at http://www.scriptspot.com UniAttach-Detacher http://www.scriptspot.com/3ds-max/scripts/uniattach-detacher <p>v3.07 Added fix for detached detach geometry if the source object had incorrect mesh issues.<br /> Добавлено исправление отсоединённой detach-геометрии, если в исходном объекте были проблемы некорректной сетки.</p> <p><strong>Using single hotkey for Attach/Detach</strong><br /> <strong>Используя единственную горячую кнопку для Attach/Detach</strong></p> http://www.scriptspot.com/3ds-max/scripts/uniattach-detacher#comments Scripts attach detach maxscript mesh modeling object Poly script select selection spline tool workflow Thu, 27 Jun 2013 10:01:42 +0000 Nik 10262 at http://www.scriptspot.com Attach Selected http://www.scriptspot.com/3ds-max/scripts/attach-selected <p>3dsMax Script for Attaching Selected Objects .</p> <p>- Works on Geometries and Shapes .</p> <p>- The First Selected Object will be the Main Object .</p> <p>Sometimes when using Other Scripts for Attaching Objects you get wrong materials when containing Multi Sub Materials , So I made this Script to solve this Problem .</p> <p>- After Installing , the script will be add to QuadMenu 1 (RightClick Menu) "Attach Selected" .</p> http://www.scriptspot.com/3ds-max/scripts/attach-selected#comments Scripts attach geometry Material multisubobject shape Fri, 17 Sep 2021 13:14:59 +0000 obaida 23963 at http://www.scriptspot.com Attach All Selection ( maxscript ) http://www.scriptspot.com/3ds-max/scripts/attach-all-selection-maxscript <p>- Attaches selected objects<br /> - Attaches groups and splines to a single geometry<br /> - Create a button or assign a script to a hotkey</p> http://www.scriptspot.com/3ds-max/scripts/attach-all-selection-maxscript#comments Scripts attach attach selected button modeling Sun, 15 Mar 2020 17:10:39 +0000 Gringo3d 22814 at http://www.scriptspot.com Attach by Same Material http://www.scriptspot.com/3ds-max/scripts/attach-by-same-material <p>Attached all geometry with the same material to the currently selected object. This collapses to editable poly first, so make sure you're cool with that before you click. :)</p> <p>Created for merging objects in heavy architecture scenes recieved in Max format with large numbers of individual objects.</p> http://www.scriptspot.com/3ds-max/scripts/attach-by-same-material#comments Scripts attach geometry Material smallpoly Mon, 31 Oct 2016 05:09:31 +0000 Smallpoly 13803 at http://www.scriptspot.com Quick Attach http://www.scriptspot.com/3ds-max/scripts/quick-attach <p>This script quickly brings together a large number of objects. just this script can be used to reset Xforms.</p> <p><img src="/files/u44595/quick_attach_1.82.jpg" alt="" width="177" height="523" /></p> http://www.scriptspot.com/3ds-max/scripts/quick-attach#comments Scripts attach combine Sun, 21 Apr 2013 21:22:13 +0000 antomor 10060 at http://www.scriptspot.com BadShell: Nested Shell and Multimaterial Detection http://www.scriptspot.com/3ds-max/scripts/badshell-nested-shell-and-multimaterial-detection <p>Detects and selects objects with nested shell and multi materials so they can be addressed by the artist.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/badshell-nested-shell-and-multimaterial-detection" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/badshell-nested-shell-and-multimaterial-detection#comments Scripts attach baking bug materials multimaterial nesting smallpoly Mon, 12 Jun 2017 00:09:30 +0000 Smallpoly 14160 at http://www.scriptspot.com PipeSystem http://www.scriptspot.com/3ds-max/scripts/pipesystem <p><img src="http://www.fenixfox-studios.com/img/preview/script_spot.png" /></p> <h1>Pipe System</h1> <h2>A 3dsMax-Tool written in MaxScript</h2> <p>&nbsp;</p> <p><strong><strong>2017 April 03 - Tommy Dräger<strong></strong></strong></strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/pipesystem" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/pipesystem#comments Scripts 3dsmax append array attach chain FenixFoxStudios gui link Pipe steam pipes industrial Thu, 13 Apr 2017 14:17:19 +0000 FenixFoxStudios 14083 at http://www.scriptspot.com MaxMail http://www.scriptspot.com/3ds-max/scripts/maxmail <p><img src="/files/u27635/maxmail.jpg" alt="" width="359" height="235" /></p> <p>I'm working on a mailscript in my spare time. <br />I have figured out how to send mail<br /> This is not yet with a ui, but this is a function you can use in your scripts. This is written with dotnet and maxscript.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/maxmail" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/maxmail#comments Scripts attach attachment Gmail hotmail mail send Sun, 17 Jun 2012 13:28:21 +0000 jos 8313 at http://www.scriptspot.com