Tagged 'ObjectiD'

Color Range

0 votes

Submitted twice. Original post:
http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range

Any knowledge on how to delete this post would be greatly appreciated.

EffectsChannelSet

79 votes

Object ID and Material ID

  • Management the Material ID and Objects ID.
  • Assigning a wirecolor for objects.
  • Automated creation MultiMatteElement for V-Ray renderer.
  • Automated creation MatteRenderElement for Mental Ray renderer.
  • Automate the creation of CMasking_Mask for Corona Renderer.

EffectsChannel v1.64

  • Fixes an issue with assigning ID to sub-materials in the version 1.62

EffectsChannel v1.62

  • This version speed-up opening on complex scenes.
    The time of opening on a very big scene decreased from 16 sec to 0.094sec.

EffectsChannel v1.60

  • Adds support to Corona Renderer: Automate creation of CMasking_Mask.

Mapped Wirecolor Range

3 votes

Discription:
This Script creates the largest possible separation of color values (based on Hue, Saturation and Value) for the amount of selected objects. The script generates a color spectrum that can be mapped in 4 different ways:
- by name order
- selection order
- distance to node
- random order

It also can set object ID for objects where the colors are repeating.

Set and Select ObjectID

0 votes

All is in the Title...

Drag in Viewport to install ObjectID Macro, Drag again to Uninstall.

 

Customize > Customize User Interface...

Category : "CopScripts"

V-Ray MultiMatte / Object ID Manager

1 vote

V-Ray MultiMatte and Object ID Manager.

Handling ObjectIDs in Max can be a hassle. This hopefully simplifies life for you. You can:

- Easily set IDs on all selected objects.
- Select objects by their ID.
- List all IDs in the scene
- Clear IDs
- Automatically clear out old MultiMatte Render elements and recreate only the ones you need in the scene!

v2.0:

- Refined UI
- Added incremental add and use next available ID option 

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