Tagged 'Track' http://www.scriptspot.com/3ds-max/scripts/tags/track en Project Manager http://www.scriptspot.com/3ds-max/scripts/project-manager <div><p>After a long stretch of development, <a href="https://3d-kstudio.com/scriptspot/project-manager" target="_self">Project Manager 4</a>&nbsp;is officially out — the biggest release in the product's history, and now with full 3ds Max 2027 support. <br />The headline is <strong>AI Asset Classification</strong>. <br />Your library gets sorted automatically — by object type, material, and style — no manual tagging.</p><h3><strong>Project Manager 4 — What's New Since v3</strong></h3><p><em>Changelog · 3ds Max 2016–2027</em></p><h4><strong>AI-Powered Asset Classification</strong></h4><ul><li><strong>Automatic categorisation</strong> of 3D models and textures by object type, material, form, and style — no manual tagging required</li><li><strong>Runs entirely on your machine</strong> — no cloud, no subscription, your assets never leave your computer</li><li>GPU-accelerated background processing at low priority — won't interfere with rendering or active work</li><li>Reclassify specific folders or categories on demand — no need to reprocess the entire library</li><li>Scale across a team: multiple workstations share the same database and classify in parallel</li></ul><h4><strong>Colour Tools</strong></h4><ul><li><strong>Find assets by colour</strong> — pick from a palette and instantly see matching models or textures</li><li>Perceptual colour similarity search — finds visually related assets, not just exact hex matches</li><li><strong>Find Similar by Colour</strong> in the right-click menu for models and textures</li></ul><h4><strong><span style="font-size: 14.0004px;">Find Similar</span></strong></h4><ul><li><strong>Find similar by content</strong> — AI matches 3D models by style, shape, and visual look</li><li><strong>Find similar by colour palette</strong> — matches assets to a reference image or mood board by dominant colour proportions</li></ul><h4><strong>Smarter Search &amp; Filtering</strong></h4><ul><li><strong>Multi-keyword search</strong>: "Chair, Glass" finds a file named Chair.max described as "glass"</li><li>Category filter correctly includes all subcategories — filtering <em>Furniture</em> also returns <em>Furniture → Chairs → Dining</em></li><li><strong>Combine category and material filters</strong>: find glass-and-metal tables, or wooden ones, in one click</li><li><strong>Categorised / Uncategorised</strong> quick filters — see which assets still need attention</li></ul><h4><strong>Gallery &amp; 3D File Browsing</strong></h4><ul><li>Three gallery tabs for .max files: <strong>Models</strong>, <strong>Materials</strong>, and <strong>External Links</strong></li><li>Drag materials directly from the gallery into your open 3ds Max scene</li><li>3D viewport preview for FBX, 3DS, OBJ, and other formats — inspect geometry before importing</li><li>Edit external links inline — fix or replace missing textures without opening the .max file</li><li><strong>Zoom &amp; Pan for images</strong> — inspect textures at full resolution inside Project Manager</li></ul><h4><strong>Migration &amp; Compatibility</strong></h4><ul><li>v3 and v4 share the same database format — point v4 at your existing library and go; no rebuild required</li><li>Run v3 and v4 side by side on the same team; supported from 3ds Max 2016 through 2027</li></ul><h4><strong>Performance &amp; Other Fixes</strong></h4><ul><li><strong>Significantly improved overall performance</strong> — faster navigation, filtering, search, and file/folder operations</li><li>Live sync in shared database mode — changes by colleagues appear automatically without reloading</li></ul><div>More about new features <strong>⇒</strong>&nbsp;&nbsp;<a style="font-size: 14.0004px;" href="https://3d-kstudio.com/kstudio-blog/the-asset-library-that-organises-itself/?ref=scriptspot" target="_self"><strong>Project Manager version 4</strong></a></div><div>&nbsp;</div><div><iframe title="Find Any Asset by Colour — Instantly | Project Manager 4 for 3ds Max #3dsmax #plugin #asset" src="https://www.youtube.com/embed/_A4ElWH7Iho" frameborder="0" width="680" height="680"></iframe></div></div><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/project-manager" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/project-manager#comments Scripts AI asset tracking Browser catalogue category drag&drop file hdri ies interactive map Material material library merge organise pipeline project manager Proxy relink Rendering search Slate Material Editor texture Track utility workflow xref Tue, 14 Sep 2010 16:37:17 +0000 Kstudio 6369 at http://www.scriptspot.com EffectsChannelSet http://www.scriptspot.com/3ds-max/scripts/effectschannelset <p><img src="/files/u793/material-object-id-manage.png" alt="" width="214" height="652" align="left" /></p> <ul> <li>Management the <strong>Material ID and Objects ID</strong>.</li> <li>Assigning a wirecolor for objects.</li> <li>Automated creation MultiMatteElement for <strong>V-Ray</strong> renderer.</li> <li>Automated creation MatteRenderElement for <strong>Mental Ray</strong> renderer.</li> <li>Automate the creation of CMasking_Mask for <strong>Corona Renderer</strong>.</li> </ul> <p>&nbsp;</p> <p><strong>EffectsChannel 1.67.4</strong></p> <ul> <li>Some fixes and speed improvements</li> </ul> <p><strong>EffectsChannel v1.64</strong></p> <ul> <li>Fixes an issue with assigning ID to sub-materials in the version 1.62</li> </ul> <p><strong>EffectsChannel v1.62</strong></p> <ul> <li>This version speed-up opening on complex scenes. The time of opening on a very big scene decreased from 16 sec to 0.094sec.</li> </ul> <p><strong>EffectsChannel v1.60</strong></p> <ul> <li>Adds support to Corona Renderer: Automate creation of CMasking_Mask.</li> </ul> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/effectschannelset" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/effectschannelset#comments Scripts automated Corona EffectsChannel MaterialiD mental ray MultiMatte ObjectiD RenderElements Track VRay Wire Color Sun, 10 May 2009 23:30:06 +0000 Kstudio 5181 at http://www.scriptspot.com FilePathFinder Pro & Light versions http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions <p>Using the <a href="https://3d-kstudio.com/product/filepathfinder/">FilePathFinder</a> you can be sure that you have&nbsp;<strong>complete control over external links into your scenes</strong>.<br /> <strong></strong></p><p><strong>Asset tracking features include support for XREF files and easy linking with external files.</strong></p><p>Using the FilePathFinder (and <a href="https://3d-kstudio.com/product/batch-render-relink/">Batch Render&amp;Relink</a>), you can <strong>search for missing assets and relink external files</strong>.</p><p>In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.</p><p>Also with this tool, you can easily make an <strong>archive a 3ds Max scene.</strong></p><p><strong></strong>Note that <strong>FilePathFinder supports the highest number of asset types of any plug-in.</strong></p><p>&nbsp;<img style="vertical-align: middle; display: block; margin-left: auto; margin-right: auto;" src="/files/u793/filepathfinder_banner.jpg" alt="" width="638" height="264" /></p><div style="clear: both;"><p>The Batch Render&amp;Relink tool helps <strong>manage your asset files into the 3D model and material libraries in Batch Mode</strong>.</p><p>BR&amp;R is capable of rendering <strong>thumbnails for 3D models, materials, and IES photometric files.</strong></p><p>Batch Mode makes for an easy way to gather and compile many assets at once.</p></div><hr /><h4 style="line-height: 14.0004px; text-align: center;"><strong>The new version of FilePathFinder is released with support to 3ds Max 2026</strong></h4><h4 style="line-height: 14.0004px; text-align: center;"><strong>and many new features that improve managing scene assets</strong></h4><h4 style="font-size: 14.0004px; line-height: 14.0004px;"><a href="https://3d-kstudio.com/product/filepathfinder/"><strong style="margin: 0px; padding: 0px; color: #af0000;">FilePathFinder Pro version 4.17.01</strong></a></h4><ul><li>Adds support to 3Ds Max 2026</li><li>Play IFL, and animated GIFs directly in the list view</li><li>Play IFL and animated GIFs in the external Asset Viewer</li><li>Ability to change selected assets directly from the Asset Viewer using keyboard shortcuts</li><li>Adds an ability to include/exclude search directories by filename</li><li>More accurate material/texture placement in SME</li><li>Drops support to light theme</li><li>Fixes an issue with including/excluding search directories by filename</li><li>Fixes an issue with searching, relinking, collecting, and archiving the content of IFL files</li><li>Fixes an issue with relink assets in batch mode for Demo version [Batch Render&amp;Relink]</li><li>Fixes an issue with renaming external scene links with status #Found</li><li>Fixes some issues with relink assets using exclude directories</li><li>Fixes a bug with relinking assets in huge scenes</li><li>Fixes a bug when using the tool together with Materials Manager and Models Manager</li><li>Some other optimizations, fixes and speed improvements</li></ul><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions#comments Scripts asset file bitmap collect Displace drag&drop external file find GroundWiz hdri ies ifl map MentalProxy merge organise pipeline PointCashe Proxy relink select Slate Material Editor sort SpaceWarps texture Track utility VrayProxy workflow xref Mon, 15 Jun 2009 15:19:51 +0000 Kstudio 5252 at http://www.scriptspot.com Isolate Track http://www.scriptspot.com/3ds-max/scripts/isolate-track <p><img src="http://laurentchea.com/dev/IsolateTrack/IsolateTrack.png" alt="Isolate Track" width="540" height="308" /></p> <p>When an object has several “object keyframes” of different parameters at the same frame time (e.g. a morpher with multiple targets, or baseObject’s radius and segments animated), all of these keyframes are displayed as one “grey object key” in the timeline.</p> <p>Isolate Track popups (under mouse cursor) a rollout that displays all the animatable tracks of the current modifier stack selection, and quickly isolates the selected track keyframes in the timeline.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/isolate-track" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/isolate-track#comments Scripts Animation animation tool isolate KeyFrame parameter collector timeline Track Mon, 03 Jan 2011 06:12:31 +0000 MrPingouin 6663 at http://www.scriptspot.com Pulley Belt http://www.scriptspot.com/3ds-max/scripts/pulley-belt <p>Technically you can probably call it a rounded isosceles trapezoid but it will be more useful as a base for path of bicycle chains or pulley belts. When both radii are the same and spline set to renderable, it could also be used as a simple chain link.</p> <p><img src="/files/u1362/belt.gif" alt="" width="500" height="277" /></p> http://www.scriptspot.com/3ds-max/scripts/pulley-belt#comments Scripts chain Oblong primitive rounded shape spline curve Track Sun, 13 Dec 2015 09:42:26 +0000 Swordslayer 13116 at http://www.scriptspot.com Vray Quick-Render http://www.scriptspot.com/3ds-max/scripts/vray-quick-render-0 <p>"Vray Quick-Render" the utility for creating fast preview test-renderings.<br /> It help you make fast test-renderings for setup lights and tuning materials.<br /> All changes for Vray will be applied only on render-time.<br /> Your settings for Vray not will be change.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/vray-quick-render-0" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/vray-quick-render-0#comments Scripts quick-render render test-render Track VRay Sat, 10 Sep 2011 13:18:14 +0000 Kstudio 7389 at http://www.scriptspot.com Dashed lines generator - traffic dashed lines http://www.scriptspot.com/3ds-max/scripts/dashed-lines-generator-traffic-dashed-lines <p><img src="/files/u87490/dashedlinesgenerator_examples.jpg" alt="" width="638" height="370" /></p> http://www.scriptspot.com/3ds-max/scripts/dashed-lines-generator-traffic-dashed-lines#comments Scripts rail rails Track tracks traffic dashed lines traffic lines UK Traffic Signs Manual chapter 5 VRay Sun, 24 May 2015 23:20:34 +0000 Raffaele Schiavullo 12640 at http://www.scriptspot.com Clean Retimers http://www.scriptspot.com/3ds-max/scripts/clean-retimers <p>A little scipt for removing retimers from scene, because they cause huuuuuuuuuge performance slowdown.</p> http://www.scriptspot.com/3ds-max/scripts/clean-retimers#comments Scripts clean editor graph Note retimer retimers slow Track View Mon, 22 Jul 2013 15:10:52 +0000 mad 10323 at http://www.scriptspot.com Set Selection filter http://www.scriptspot.com/3ds-max/scripts/set-selection-filter <p>Script for quick set the <strong>Selection Filter</strong>.<br /> Allows you to create custom filters<br /> for <strong>Classes</strong> (for example-Box),<br /> for <strong>Superclasses</strong> (for example-Geometry),<br /> by objects <strong>Layers</strong>,<br /> <strong>Modifiers, Materials</strong>, <strong>Vertex count</strong> or <strong>Instanced</strong> objects.<br /> <img src="/files/u793/set_selection_filter.jpg" alt="" width="102" height="139" align="top" border="0" vspace="15" /><img src="/files/u793/setFilter2.png" alt="" width="101" height="84" align="top" border="0" hspace="10" vspace="15" /></p> <p>v. 0.22<br /> Adds ability to set filter by layers of selected objects.</p> <p>v. 0.23<br /> Adds ability to set filter by classes of selected objects.</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/set-selection-filter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/set-selection-filter#comments Scripts filter object selection Track Mon, 02 Nov 2009 02:08:05 +0000 Kstudio 5588 at http://www.scriptspot.com Convert Vrimg to Exr http://www.scriptspot.com/3ds-max/scripts/convert-vrimg-to-exr <p><img src="/files/u793/convert_vrimg_to_exr.jpg" alt="" width="230" height="361" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/convert-vrimg-to-exr" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/convert-vrimg-to-exr#comments Scripts exr tool Track VRay vrimg vrimg2exr Tue, 14 Dec 2010 14:05:48 +0000 Kstudio 6596 at http://www.scriptspot.com