Tagged '3dsmax'

DotNet Demystified - Part 1

34 votes

Just posted on Lonerobot.net is the first part of a series of beginner's DotNet tutorials. If you've been struggling with dotnet classes and are unsure of what the difference between a class and an object is, this tutorial could help get you on the way to achieving the most out of dotnet in 3dsMax. 

Dotnet Demystified Part 1

3DS Max Numerical Expression Evaluator

1 vote

Whenever you have a numeric field in 3DS Max, you can use a nice little feature called Numerical Expression Evaluator. Just click inside that field and press CTRL+N to open Numerical Expression Evaluator Dialog.

3dsmax set input output gamma

0 votes

In this tutorial we will learn how to set the input and output gamma
using a simple expression inside Maxscript listener window.

3DS Max - Hidden features - 2D drawing aid - Polar / ortho Snapping

1 vote

Lesson 8-3DS Max Total Beginners-2D Shapes-Intro part 2-Types Of Vertices

0 votes

In this 2nd part of the Intro to 2D Shapes, we will learn about the 4 types of vertices, what they mean, how we can convert one to another, and at the end, we will learn how to copy/paste the tangency handle (orientation and size) from one vertex to another.

3DS Max - Trick - Lock Selection To Rectangle Mode

0 votes

In this new video, I will show you the way to lock the Selection mode to the rectangular one.

3DS Max - Subdivide Equally Editable Poly Edges

0 votes

In this tutorial, we will learn how to equally subdivide Editable Poly edges,
By inserting the desired number of vertices, equally distanced. This can help us create many random patterns. In addition, you'll find some small useful And off-topic, tips for Turbosmooth and Connect vertices usage.

MAXScript tutorials. Procedural Modeling (Spanish)

2 votes

En estos vídeos, aprenderás a crear un pluging de objeto en 3ds Max, usando la superclase SimpleObject.
Un plugin de objeto define una geometría basada en triángulos, cuya posición, número y orientación, forma un volumen en el espacio 3D. Estos objetos, pueden ser cajas, esferas, o cualquier cosa. En muchos sentidos es similar a las primitivas estándar de 3ds Max, pues el objeto puede variar de tamaño y de número de segmentos.
Estos videos, son parte de las materias de scripting de la Ingeniería en Animación Digital en la Universidad Panamericana en Guadalajara, México.

3DS Max - Group tool is not available - Grayed out - Solved

0 votes

In this short video, we'll see why the Group tool, sometimes, becomes grayed out and not available. The reason for that is the presence of opened group among the selected objects.