Tagged 'skin'

SelectedVert_Weight_to_point66.ms

3 votes

Bind this script to a hotkey and use it to increase the weight for each vert for the selected bone to .66.

Load_Envelopes.ms

7 votes

Opens the Load Envelopes dialog for the selected skin object(s).

SelectedVert_Weight_to_point75.ms

5 votes

Bind this script to a hotkey and use it to increase the weight for each vert for the selected bone to .75.

Remove_Multiple_Bones.ms

5 votes

This script will add the skin modifier to the selected objects. Then the initial settings will be set.Finally the add bone dialog will then come up.

SelectedVerts_Exclude.ms

5 votes

Bind this script to a hotkey and use it to exclude the selected verts from the selected bone.

Save_Envelopes.ms

3 votes

Opens the Save Envelopes dialog for the selected skin object(s).

Skin_Get_Element.ms

4 votes

This script will allow you to select the element of a skinned object for each vertex selection you have.

LH | Auto-Rig

6 votes

Automatic quality rig for all lovers of animation on 3ds Max !

WHY ?

Maya already has a wide selection of quality rigs, but 3ds Max doesn't.

So for the animation fans looking for a quality rig for 3ds Max, without any notion of rigging required, LH | Auto-rig, an automated rig, was developed. Powerful, it works with all kinds of characters (biped, quadruped or others), with a UI for animating as well as other animation scripts.

OPERATIONS :

Select_Verts_Effected_By_Selected_Bone.ms

8 votes

Bind this script to a hotkey and use it to increase the weight for each vert for the selected bone to 1.

Skin_Or_Poly_Grow_Selection.ms

7 votes

maxscripts.time-in-motion.com