Tagged 'plugin'

Animate street moving and racetracks in 3ds Max

0 votes

Trajectory

The script "Trajectory" animates a single vehicle on the street or racetrack.
It updates the bodie's z_rotation, front weels' z_rotation, wheels' y_rotation and
car's position.
Supports acceleration (acceleration control), time control, creation of custom car rigs,shortest distance or higher speed moving path, engine audio.
The audio need to be tuned and maybe improved in next editions.
In newer versions of 3ds Max you need to click 2 times in the viewport, when you create the 1 st vertex of the shapes (arcs and lines - watch the video).

Bake Splines Animation

0 votes

Bakes the animation of one or more selected shapes to vertex animation, with a series of options.

Set: animation range (start/end), sample rate, action over original shapes (hide/delete/none).

Support for: modifiers animation / hierarchy animation / transform (position/rotation/scale) animation.
Pending support for space warp animation.

Compatible with 3dsMax 2012 and higher.

Ceramics

3 votes

plugin script, simpleObject Ceramics

Chamfer Tube

4 votes

plugin script, simpleObject ChamferTube

DeltaMushToSkin

7 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


DeltaMushToSkin

3 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


Dimension

44 votes

Scale tool coded as modifier plugin

Dimension

Helixometry

-10 votes

Helixometry is a geometry plugin for 3ds Max that creates helix shaped meshes. All of its controls are animatable. The biggest benefit to this over the spline helix is the ability to taper the thickness of the mesh as well as twisting and turning. Check it out.

https://vimeo.com/65155264

Helixometry 1.0
- Start/End radius
- Height/Radius bias control
- Number segments that make up helix
- Number of turns
- Height of helix
- Radius randomizing option

Helper Maker

22 votes

Creates a new Helper from a template object.

Honeycomb

92 votes

Honeycomb is a free scripted geometry plug-in (for 3ds Max 9 SP1 and higher)
that build procedural hexagonal tiles surface sorted in 4 shape types.

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