Tagged 'Time'

RTTassist

538 votes

 

About:

Frodo's Magic Scripts Pack

74 votes

NEW UPDATE TO v4.4 RELEASED!!

Hi,
this is a small package of my latest scripts, i hope you'll find them usefull.

Includes:
Camera lister - usefull for fast navigation and selection of scene cameras
Autobackup check - you'll never forget to turn autoback on
Speed meter - measures speed of selected object
Grider - slices object by grid
Center & Reset - resets xform and centers pivot
Aligh spline to Z - flattens spline in Z direction
Object ID - assigns random g-buffer ID to whole scene

Time Range Manager

27 votes

Allows you to edit and save a collection of named time ranges and access them via a dropdown list to change the scene time range based on their time settings.

Ranges are stored as a collection called sets. Multiple sets are then stored as a collection called projects.

The data is stored in INI files and so makes it independent of any maxfile.

There's also a compact option by clicking the thin bar above the ranges list.

 

Additional features include:

Reverse Animation

38 votes

This simple script reverses the animation of the selected objects. It uses the current time range as the beginning and end point for reversing the animation.

Just run the script and make a selection then hit Reverse Animation!

Enjoy!

Easy animate

6 votes

Time Clock

45 votes


This script is meant for freelancers who like to keep track of their worktime without too much hassle.

Its basically like one of them old Time Clocks you punch in before and punch out after work.
It saves the times tasks ect to a specified file.

have phun
and if you like it punch into the counter up here ;)

Reverse Time

25 votes

reversetime_ui

What to say... title and screenshot said everything.
Sample utility, an example of build-in Max function "reversetime".
Script affect only PRS (pos,rot,scale) transform keys.

Because I do not find some version in plain type for reverse time,
I wrote this script. I hope it come in handy for someone else.

EchOoo PRO

3 votes

This tool is inspired from tools you can find in 2D animation softwares, like the Onion Layers in Flash or the Echo effect in After Effects. It's a new max object where you can pick different sources and offset their time animation, but alsodivide this time offset by the number of source copies you want. Creating nice animated duplication effects, for motion graphics or simply to check your animation without using trajectories.


Combine

3 votes

This tool is derivated from EchOoo and Multimesher,

I have it since I released these two tools and use it a lot in production, so I think it’s gonna be useful for you.

It’s very helpful to combine multiple animated meshes into one, without loosing their animations and deformations.

Features :

Time-Ranger

2 votes

Sets up time-ranges in Max and embeds it to the max file.

Very useful tool when you have multiple time-ranges in your single animation file. Mostly used for games - but can be used for many other purposes as well.

Sometimes it's useful to have many animations of a character in one file - so its start and end positions match between the different animations. TimeRanger lets you choose which section of the animation to show in the timeline.

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