Tagged 'Controller'

AlignObject2slicePlane

2 votes

 

 

this script lets you align an object to the sliceplane of an object with slice modifier.

 

works on max design 2011 x64.

ShiftAnim

10 votes

This simple script shift the animations for all selected geometry object, and make it loop within the current animation range. You can ask an exact amount, or randomize the decal for each object.

Geo Spline Helper

-5 votes

This is a geo spline I've create for 3ds max. Right now it displays a pop up dialog when the script is run, from there you can create a geo spline. I'm working on making it a scripted spline plugin. That will allow users to create it similar to when you create a circle or rectangle spline. If anyone knows how to go about doing that feel free to modify the script and then upload here to script spot.
Thanks
John "Joker" Martini

c & c's are welcome!

Apply Increment

3 votes

Allows you to store a single object's initial position and rotation values, then store the new values after moving and/or rotating and apply the calculated difference between these values (as a relative offset) to any selected objects with existing keys. Offsets can be applied to either position or rotations controllers or both. The offsets applied can also be inverted.

Usage:

1. Select a single object and click Get Initial Values to record it's position and orientation values at that time.

Bake Objects

5 votes

Allows baking of animation keys on the transform tracks for any selected objects.

Options include:

- Active time range or range limiting with adjustable step size.

Controller Manager

1 vote

A composite floater containing tools for adjusting controller or key settings.

 

Features include...

  • Set object axis locks (same as the Hierarchy panel)
  • Set keyable PRS tracks
  • Convert controller types or remove constraints
  • Adjust XYZ Bezier tangent types and TCB tangent types
  • Settings can apply to multiple selected objects at once