Tagged 'viewport'

Show/Hide Maps

0 votes

Simple utility to quickly show and hide texture maps in the viewport, on selected objects or the whole scene.

Show/Hide Maps

2 votes

Simple utility to quickly show and hide texture maps in the viewport, on selected objects or the whole scene.

AutoPivot

0 votes


AutoPivot is a useful script for 3ds Max created to help you move easly object's pivot.

Description:

It includes two separate scripts that move the pivot to its center or to lowest point.
Unlike the standard 3ds command that uses the Selection Bracket, AutoPivot calculates the center of mass and moves the pivot accordingly.

Main features:

Create Camera from View

5 votes

If no camera is selected, creates a new camera from any view type, no matter if it's perspective view, ortho view or front/back/left/right/top/bottom. If a camera is selected, aligns that camera to current perspective view. Intended to replace the macro assigned to Ctrl+C by default.

Viewport Toolbar

6 votes

Floating toolbar with current viewport settings.

Viewport Toolbar

Viewport Overlay Grid

2 votes

Shows an overlay grid with a variable number of horizontal/vertical subdivisions over the active viewport. Safe frames are supported as well. To be able to click-through, freeze its object. Original idea: Changsoo Eun

Viewport Grid Overlay

Max viewport performance enhancer

0 votes

**HOTFIX 2019.1.1 FIXT THIS ISSUE, NO NEED FOR THIS SCRIPT**

This script was made to fix the poor performance of the 3ds max 2019.1 viewport.
It accomplishes this by adding a mesh select to every geometry object in the scene. By doing so you will see a improvement by about 1000% depended on which graphics card is in the system.

*forest pack is not supported, you will need to manually delete the modifier from the forrest pack

made by www.jenshaerssens.com commissioned by www.BELLY.BE

Viewport Snap

2 votes

Viewport snap scripts snaps to the orthographic viewport that's closest to the current orthographic, perspective or camera view. It also frames current selection to fit into new view. If viewport that is snaps to is closest to the bottom or top orthographic views script will also try to detect the orientation of the current view and orient new view correctly.

This script is meant to replace repetitive task of switching to the top, side, bottom etc. views while modeling.

1 Click AO Render

2 votes

Create Vray Physical Camera From Viewport

2 votes

Create Vray Physical Camera From Viewport For Max 2016 And Later.

Setup:
- Run 3ds max as administrator
- Scripting -> Run script
- Customize -> Catalogy: thuandv