Tagged 'lonerobot' https://www.scriptspot.com/3ds-max/scripts/tags/lonerobot en Give me back my dialogs! https://www.scriptspot.com/3ds-max/scripts/give-me-back-my-dialogs <p><img src="http://www.lonerobot.net/wp-content/uploads/2012/02/wb421.jpg" alt="" width="536" height="406" /></p> <p>Window box is a script (and tutorial) to show you how you can use Dotnet and Win32 methods to get back dialogs you have lost from using multiple monitors.</p> <p><strong>UPDATE 2.4.2</strong></p> <p><strong>Fixed an issue with monitor data, it now centers correctly on all screens. Sorry for the delay in finding that one.&nbsp;</strong></p> https://www.scriptspot.com/3ds-max/scripts/give-me-back-my-dialogs#comments Scripts Dialog Dialogs DotNet lonerobot lost maxscript WindowBox Tue, 16 Mar 2010 22:42:39 +0000 LoneRobot 5937 at https://www.scriptspot.com SpeechBot https://www.scriptspot.com/3ds-max/scripts/speechbot </p> <p>&nbsp;A script to load and save animated morph data</p> <p><img src="http://lonerobot.net/wp-content/uploads/2011/06/CFc.png" alt="" width="341" height="226" /></p> <p>For many years, I have used the same system to deal with lipsync within production, and it is with great pleasure that I release it to the community now. This script will take a character that uses a morph modifier for lipsync and save the data to XML. This can then be re-applied at a later stage.</p> </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/speechbot" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/speechbot#comments Scripts Animation Characters facial facial morph lonerobot morpher Phonemes Visemes Mon, 20 Jun 2011 22:02:36 +0000 LoneRobot 7165 at https://www.scriptspot.com Scene Bracket https://www.scriptspot.com/3ds-max/scripts/scene-bracket <p><img src="http://lonerobot.net/wp-content/uploads/2011/05/SceneBracket.png" alt="" width="436" height="71" /></p> <p>SceneBracket simply allows you to set up a pair of frame tags that store the current time frame you are working in. If you need to move the timeslider range to see some other animation keys, you simply press the set button to return to the stored range. This is an invaluable time saver in animation production as ranges change for each shot in a length of scene audio.</p> https://www.scriptspot.com/3ds-max/scripts/scene-bracket#comments Scripts animation range lonerobot timeslider Sat, 21 May 2011 21:52:08 +0000 LoneRobot 7073 at https://www.scriptspot.com Monster Matte https://www.scriptspot.com/3ds-max/scripts/monster-matte <p><img src="http://lonerobot.net/wp-content/uploads/2010/12/MatteUtility.png" alt="" width="500" height="301" /></p> </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/monster-matte" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/monster-matte#comments Scripts custom controls DotNet lonerobot materials Matte mental ray mentalray usercontrol Tue, 21 Dec 2010 20:44:05 +0000 LoneRobot 6619 at https://www.scriptspot.com