Tagged 'max' https://www.scriptspot.com/3ds-max/scripts/tags/max-0 en miauu's Batch Save OBJ/FBX/3DS as Max files https://www.scriptspot.com/3ds-max/scripts/miauus-batch-save-objfbx3ds-as-max-files <p><img src="https://1.bp.blogspot.com/-ia0cu3iZ2IE/XUh7qbCiEhI/AAAAAAAABsc/Ud4M4LjN_r0Cd0BPtVTmBostf_BuUHx5QCLcBGAs/s640/BatchSaveObjFbx3dsAsMaxFIles_NoFree_Featured_Images_1140x660.jpg" alt="" width="640" height="371" /></p> <p>&nbsp;</p> <p>Batch save selected .obj, .fbx or .3ds files a .Max files.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-batch-save-objfbx3ds-as-max-files" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-batch-save-objfbx3ds-as-max-files#comments Scripts 3ds batch convert fbx max obj save Mon, 22 Jun 2015 21:26:27 +0000 miauu 12726 at https://www.scriptspot.com InstantRig https://www.scriptspot.com/3ds-max/scripts/instantrig <p>&nbsp;</p> <p><img src="/files/u100225/onlybox.jpg" alt="" width="300" height="280" /></p> <p><strong>Pose Manager</strong></p> <p><strong><img src="/files/u100225/fliplimbs.gif" alt="" width="250" height="140" /></strong></p> <p><strong>Auto Overlap</strong></p> <p><img src="/files/u100225/untitled.gif" alt="" width="250" height="140" /></p> <p><strong>Auto Skin</strong></p> <p><img src="/files/u100225/prev.gif" alt="" width="250" height="140" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/instantrig" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/instantrig#comments Scripts 3ds Animation auto autorig character FK IK instantrig max Rig rigging Sat, 22 Jul 2017 23:20:08 +0000 firatkiral 14227 at https://www.scriptspot.com One-click Mass Booleans https://www.scriptspot.com/3ds-max/scripts/one-click-mass-booleans <p><img src="https://s8.hostingkartinok.com/uploads/images/2018/02/d48f1e8e37413991cc908b3a661a579e.jpg" alt="poster" width="400" /></p> <p>Must-have plug-in for fast modeling! Now with ProBoolean.</p> <p>Fast 1-click boolean operations with multiple objects:<br /> -Union selected objects.<br /> -Subtract selected objects from the first selected object.<br /> -Subtract the last selected object from the other selected objects.<br /> -[ProBoolean] Union selected objects.<br /> -[ProBoolean] Subtract selected objects from the first selected object.<br /> -[ProBoolean] Subtract the last selected object from the other selected objects.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/one-click-mass-booleans" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/one-click-mass-booleans#comments Scripts 3d bool boolean combine fast geometry intersect join mass max mesh multiple object operand operations Poly polygon reshape split subtract union Tue, 23 Dec 2014 11:18:34 +0000 Crea3D 12005 at https://www.scriptspot.com Maxfiles Browser https://www.scriptspot.com/3ds-max/scripts/maxfiles-browser <p>A multi-method browser used to quickly find and display maxfiles using one of four methods from which you can Open or Merge from.</p> <p><strong># HISTORY</strong> method: Displays maxfiles most recently accessed, as well as a dropdown list of recently accessed paths. Dynamically updates as files are opened to reflect the most recent history file and paths order.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/maxfiles-browser" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/maxfiles-browser#comments Scripts browse file list max merge open Tue, 23 Sep 2014 02:31:42 +0000 lbrooks 11807 at https://www.scriptspot.com DeltaMushToSkin https://www.scriptspot.com/3ds-max/scripts/deltamushtoskin <p>DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.</p> <p><img src="http://www.scriptspot.com/files/gif_0.gif" /><br /> <img src="http://www.scriptspot.com/files/duzydmts.jpg" width="425" /></p> https://www.scriptspot.com/3ds-max/scripts/deltamushtoskin#comments Scripts 3ds Animation auto automatic character delta deltamush max mush plugin rigging skin skinning Tue, 13 Sep 2016 19:09:06 +0000 Tamyl 13697 at https://www.scriptspot.com DeltaMushToSkin https://www.scriptspot.com/3ds-max/scripts/deltamushtoskin-0 <p>DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.</p> <p><img src="http://www.scriptspot.com/files/gif_0.gif" /><br /> <img src="http://www.scriptspot.com/files/duzydmts.jpg" width="425" /></p> https://www.scriptspot.com/3ds-max/scripts/deltamushtoskin-0#comments Scripts 3ds Animation auto automatic character delta deltamush max mush plugin rigging skin skinning Tue, 13 Sep 2016 19:26:35 +0000 Tamyl 13698 at https://www.scriptspot.com Weight Pro v2.0 https://www.scriptspot.com/3ds-max/scripts/weight-pro-v2-0 <p>WeightPro is a 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.<br /> It allows you to make adjustments during posing in realtime.</p> <p>Available for 3ds Max versions: 2013, 2014, 2015, 2016.</p> <p><img src="http://www.scriptspot.com/files/3232xd.jpg" /><br /> <img src="http://www.scriptspot.com/files/wp_gif.gif" width="320" height="180" /></p> https://www.scriptspot.com/3ds-max/scripts/weight-pro-v2-0#comments Scripts 3ds auto automatic max plugin pro skin skinning weight weightpro Mon, 18 May 2015 17:53:04 +0000 Tamyl 12609 at https://www.scriptspot.com Tentacles https://www.scriptspot.com/3ds-max/scripts/tentacles <p>Create procedural tentacle animation with one click. Select the parent bone, generate the script and have fun.</p> <p><img src="http://www.sinok.gr/temp/04.gif" /><br /> <a href="http://www.vimeo.com/3189363/">video demonstration</a>***not updated</p> <p>--<br /> ***Loop function added (thanks <a href="http://www.Kazic.de" target="_blank">Zoran</a> for the idea) 21.04.09<br /> ***Bug fix for 64bitVersions<br /> reverse animation option 17.02.09<br /> ***Installer update</p> https://www.scriptspot.com/3ds-max/scripts/tentacles#comments Scripts 3ds Animation demonstration leg max octopus parametric procedural rigging script tentacle Fri, 13 Feb 2009 00:09:44 +0000 sinokgr 4959 at https://www.scriptspot.com Easy Spring Controller Tool https://www.scriptspot.com/3ds-max/scripts/easy-spring-controller-tool <p>I made this script last year , but Now i made it more usable for everyone as (Spring Controller Tool)<br /> features:<br /> 1) Add Spring Controller to hierarchy of bones,Objects or etc...<br /> 2) Add Spring To Selection Objects (its Require The Object Hierarchy Links)<br /> 3) Add A Modifier Controller For Each Spring Controller<br /> 4) Change The Spring Values One By One<br /> 5) Change Spring Values Of Massive Group Of Objects In Hierarchy At Once , Using Offset<br /> 6) 2 Default Presets To Change Spring Values Quikly<br /> 7) Run Timeline After Every Change To Spring Value (For Catch Spring And Play Fast After)</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/easy-spring-controller-tool" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/easy-spring-controller-tool#comments Scripts 3dsmax Bone Controller Controllers Maker Many massive max maxscript rigging script spring Too Tools Wed, 19 Apr 2017 09:31:24 +0000 hamed1100 14092 at https://www.scriptspot.com Feathers RigTools 3dsmax HPK https://www.scriptspot.com/3ds-max/scripts/feathers-rigtools-3dsmax-hpk <p>Hi Everybody<br /> Recently I've Done a Simple 3dsmax Script For Making Number Of Feathers Which Every Single Feathers Can Control By Animator Plus Wind Simulation on Feathers and its Kind of Auto rigger For Feathers Stuff.<br /> i am sure there will be some bugs , so please let me Know and Leave a comment if you find one . Thankyou :)<br /> and i can make a howtouse Tutorial for that if i find out you are interested.</p> https://www.scriptspot.com/3ds-max/scripts/feathers-rigtools-3dsmax-hpk#comments Scripts 3ds 3dsmax bird Feathers free max maxsxript Pegasus rigging script Wing Fri, 04 Nov 2016 01:47:34 +0000 hamed1100 13814 at https://www.scriptspot.com