Tagged 'Material'

AssignAtmMatte

5 votes

Assigns a matte material to selected objects for use with compositing. Use on objects that will be used to render out an atmospheric pass.

AssignObjectMatte

4 votes

Assigns a matte material to selected objects for use with compositing. Use on objects that are being used to block non Matte objects and that don't need to cast or receive shadows.

AssignSceneMatte

6 votes

Assigns a matte material to selected objects for use with compositing. Use on objects that are part of your scenery (ie - objects that should receive shadows from non Matte objects such as ground planes).

AtmPass

4 votes

Lets you create several different kinds of atmospheric passes. For example - you can saves an image sequence that represents the current environment ranges in the scene by changing all objects in the scene to a matte material and rendering the scene with white fog. Good for doing postprocess fog and postprocess depth of field.

Attach by Same Material

2 votes

Attached all geometry with the same material to the currently selected object. This collapses to editable poly first, so make sure you're cool with that before you click. :)

Created for merging objects in heavy architecture scenes recieved in Max format with large numbers of individual objects.

Attach Selected

0 votes

3dsMax Script for Attaching Selected Objects .

- Works on Geometries and Shapes .

- The First Selected Object will be the Main Object .

Sometimes when using Other Scripts for Attaching Objects you get wrong materials when containing Multi Sub Materials , So I made this Script to solve this Problem .

- After Installing , the script will be add to QuadMenu 1 (RightClick Menu) "Attach Selected" .

Automaterial

4 votes

Material your scene in ONE click!

AutoMultiMatte

53 votes

This script utilizes new EffectID property of the VrayMaterials in Vray 2.0 and creates MultiMatte render elements for the all or for the selected objects' Vray materials and assigns proper values to their Effects ID property.

Bad Map Finder

9 votes

Bad Map Finder searches through your scene and finds maps and materials that are incompatible with 3rd party renderers like Vray and Brazil. Bad maps and materials from older objects cause most of our network render failures - and this allows you to kill them off quickly.

Batch Import Convert

1 vote

3DSMax Script for Importing Selected Type Files from Folder +Subfolders and Save them as Max Files +Version ,

with Option to Grab Viewport Preview .

NOTES :

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