Tagged '3ds max'

3DS Max Copy With Reference Point Like In AutoCad

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In this tutorial, we'll learn how to copy objects using reference points on
other objects, so that the copies will respect the same distance and orientation. If you're an AutoCAD user you already know how to do this operation in AutoCad.

3DS Max - Scene States - Multiple Rendering Scenarios In One Scene

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In this video, you will learn how to create different scene states for different rendering scenarios without having to save multiple Max files. After creating those states you can toggle between them in one click.

3DS Max - Remove Materials Utility Has No Undo - Fixed With Maxscript

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In this tutorial, we will learn how we can replace the Remove Material utility with our own tool using a single line Maxscript, and we will learn how to convert this line of code to a regular tool by creating a button for it and place it on our toolbar. The reason for this is that the built-in tool is missing the Undo operation.

Lesson 6 - 3DS Max - Total Beginners - Axis Constraints

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In this 7th video of the Total Beginners series, we will learn about an Important feature called Axis Constraints that can help us use the Snap tool on a specific Axis or a pair of axis.

3DS Max Easy Modeling Triangular Mesh

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In this tutorial, we will create a triangular mesh object. We will learn about the Lathe modifier and the Generate Topology tool.

3DS Max extract 2D sections from 3D objects

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Here we learn how to use the section tool found in the Shapes category to create 2D sections out of 3D objects and export them to other programs like Autocad.

3DS Max - Using CTRL While Creating Some Objects

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In this video, we will learn how we can control the creation of some
objects using the CTRL key on the keyboard.

3DS Max - Trick - Lock Selection To Rectangle Mode

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In this new video, I will show you the way to lock the Selection mode to the rectangular one.

Lesson 7 - 3DS Max - Total Beginners - 2D Shapes Intro - part 1

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In this 8th video of the total beginners series, we will start learning about 2D shapes. We will learn about the sub-object levels that the 2D shapes are made of. Also, we will learn about two features to manipulate the 2D shapes: Break and Weld. In addition, we will see what it means to have an Opened or Closed 2D shapes, and why it's important to learn that.

3DS Max Tip - Keep The Mouse Centered In The Viewport

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In this short video, we will learn how to keep the mouse centered in the viewport, this is useful in many scenarios, like, for example, tracing a spline over a picture while staying zoomed in.