Tagged 'modifier'

Holex

-9 votes

Holex is a scripted modifier plugin for 3ds Max which allows users to create various types of holes in polygon meshes. You can create multiple holes or rivets at the same time or individually across multiple objects.

holex_grate

Create Quick Wall

7 votes

This script allows us to quickly create a wall using the shape (linee, text, circle ecc..)

 

----- Features

Certain Modifier ON/OFF

13 votes

I can describe it as a good handy script for choosing a certain modifier in all the scene - in any scene node - and turn it on and off easily,

i really searched for this specific script and i couldn't find it.

i use it alot myself as i work in animation to turn on and off "flex" modifier because when you grab the time slide back when its "ON" especially in a big scene it takes alot of time.

You can use it with any other modifier such as turbosmooth ,etc.

sadly the modifier name must be identical in all nodes to have this script work.

SelectByMaterialID

4 votes

Select all faces with Mareial ID equal to selected one.
Work with base Poly/Mesh & Edit/Select Poly/Mesh Modifiers.
Work on currently selected object/modifier in the modifier stack.

Inset by Smoothing Group

12 votes

As the mcg installation process was pretty convoluted, I decided to redo the InsetBySmoothingGroup modifier in maxscript - the speed is the same and you don't have to care about different versions of max behaving different, connecting disconnected nodes and all that stuff. Now it's just one .ms file, and there's no vertex weld needed either.

Notes modifier

5 votes

A modifier that does nothing to the object but just holds a piece of text with it.
Think 'post-it notes'.

InsetFix Modifier

16 votes

An inset-by-SG type modifier that works similar to Chamfer modifier when set to zero tension. However, the max chamfer modifier is highly topology dependent and doesn't work well with diagonal and unconnected edges. This modifier fixes that behavior:

The insetFixChamferStack scripted modifier automates the process of using the InsetSGFix modifier with a Chamfer modifier for a quick and clean rounded edges effect.

Create Holes

21 votes

Modifier for creating holes from selected vertices or polygons.

Available Lite version.

UnwrapUVW Editor AutOOpen

4 votes


v.2.21 Full TileMap Brightness

Script makes. Скрипт делает
1) Assigns unwrap UVW. Назначается unwrap UVW
2) Disables IgnoreBackFaceCull. Отключается IgnoreBackFaceCull
3) Entry in the UV Editor. Входит в UV Editor
4) Enables Freeform Mode transformations. Включает режим трансформации Freeform
5) Will be set TileMap Brightness = 1


Does not add 2 UnwrapUVW in a row. Works with single button.
Не добавляет 2 UnwrapUVW подряд Работает с одной кнопки

DeformByProjecting Utility

7 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features: