Tagged '3ds-max'

Refresh your browsers...

Some slights CSS changes tonight, refresh your browsers to see the latest...

Material Editor Manager, MEM -- updated

I recently updated my MEM macroscript up to version 1.0. It is currently under Alpha2 status and under further development. Any comments and suggestions are very welcome...

--> http://www.scriptspot.com/3ds-max/material-editor-manager-mem

Max to Sunflow Exporter v0.24 released

I've released another new version of the SunFlow Exporter. This one adds a few features and bugfixes:

- adds support for Hair and Fur modifiers
- adds support for the Amb-Occ shader
- adds support for Multi/Sub-Object materials
- adds a "Skip geometry" checkbox. Useful if you've already exported your geometry, and just want to fiddle with the materials or sunflow settings

Tuned up the search...

With drupal you can weight the default search engine with 4 different qualities - keywords, views, comments and date. I've reworked the weights and made keyword results significantly more important than the rest which in my tests is generating much more accurate search results. Give it a shot...

Begins

I started 3 months ago a modeling and animation formation using 3Dsmax and eventually other softwares like Zbrush.

I began my exploration a few weeks ago to learn by myself and experiment things to be at the top of my craft. I'll try to post as often as possible new renders of my creations on this blog so maybe advanced people can help me giving constructive critics.

thanks for helping and watching my progression!

Max to Sunflow Exporter v0.22 released

I've released a new version of the SunFlow Exporter. This one adds a number of small features and bugfixes:

- adds the "Enable Jitter" option to the Sampling settings
- adds support for spherical cameras (the old exporter only had support for the fisheye camera)
- adds an option for importance sampling to the IBL settings
- adds a setting for SunSky turbidity

Nightcrawler Sparrow 01

 Here is a new project I'm working on for school, it's is Nightcrawler from X-men mixed with Jack Sparrow.  Textures and hairs to come aswell as perfecting the model, but it's a first taste of the final look.

 

Stay tuned for the developpement and please, comments and critics! Thanks!

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3d modelling

Nobody perfect
Intel(R) Celeron 1.80 Ghz
760 MB for RAM

ARE U NEED AN ANIMATOR

Hi :)

Hi, welcome to my blog.

I begin to link my scripts here.

 

PS: I speak english like indian Foot in mouth

I'm sorry...

Need a script that will export out just the model, material and texture information

I am trying to find a script that will export out the scene information relating to....

Object name + poly count of object
Materials associated with object and the material types
Textures associated with materials of that object
Texture names & sizes

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