Tagged 'gtvfx' http://www.scriptspot.com/3ds-max/scripts/tags/gtvfx en GTVFX-SCA_createMultiMatteElementsForScene http://www.scriptspot.com/3ds-max/scripts/gtvfx-sca-createmultimatteelementsforscene <p><img src="/files/u10881/gtvfx-sca_createmultimatteelementsforscene_0.jpg" alt="" width="376" height="248" /></p> <p>&nbsp;</p> <p><img src="/files/u10881/gtvfx-sca_createmultimatteelementsforscene_rndr.jpg" alt="" width="346" height="380" /></p> <p>&nbsp;</p> <p>Analyzes your scene and collects all unique Object IDs and Material IDs.</p> <p>Will create Multmatte Elements from the IDs with a logical naming convention.</p> <p>&nbsp;</p> <p>&nbsp;Updates:</p> <p>2014-11-14:</p> <p>Fixed a bug that would crash the tool when a VRaySky was being used in the scene.</p> <p>2014-05-03:</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/gtvfx-sca-createmultimatteelementsforscene" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-sca-createmultimatteelementsforscene#comments Scripts EffectsChannel element gbufferChannel gtvfx id matid MultiMatte objid Wed, 08 Jan 2014 22:25:18 +0000 gtvfx 10795 at http://www.scriptspot.com GTVFX_Toolbox http://www.scriptspot.com/3ds-max/scripts/gtvfx-toolbox <p>&nbsp;<img src="/files/u10881/gtvfx-toolbox_3.jpg" alt="" width="170" height="673" /></p> <p><img src="/files/u10881/gtvfx-toolboxmenu_0.jpg" alt="" width="186" height="283" />&nbsp;</p> <p>&nbsp;Updates:</p> <p>===================================================================================</p> <p>08/16/2014:</p> <p>v2.34</p> <p>Some minor bug fixes to the Toolbox. Added additional tools to the system menu.</p> <p>05/23/2014:</p> <p>v2.32</p> <p>Fixed a bug that prevented the system menu from generating.</p> <p>&nbsp;</p> <p>04/20/2014:</p> <p>v2.31</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/gtvfx-toolbox" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-toolbox#comments Scripts animate Animation bake copy gavyn gtvfx increment Library package paste pipeline properties render thompson toolbox Tools Sat, 07 Dec 2013 18:27:39 +0000 gtvfx 10707 at http://www.scriptspot.com GTVFX-UTL_pointHelperManipulator http://www.scriptspot.com/3ds-max/scripts/gtvfx-utl-pointhelpermanipulator <p><img src="/files/u10881/gtvfx-utl_pointhelpermanipulator.jpg" alt="" width="216" height="314" /></p> <p>&nbsp;</p> <p>Manipulates the display of all point helpers in your selection en masse.</p> <p>&nbsp;</p> <p>&nbsp;</p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-utl-pointhelpermanipulator#comments Scripts gavyn gtvfx point thompson utility Sat, 16 Aug 2014 19:54:06 +0000 gtvfx 11692 at http://www.scriptspot.com GTVFX-UTL_getDistanceInUnits http://www.scriptspot.com/3ds-max/scripts/gtvfx-utl-getdistanceinunits <p><img src="/files/u10881/gtvfx-utl_getdistanceinunits.jpg" alt="" width="216" height="268" /></p> <p>&nbsp;</p> <p>Gets the distance between two objects. Returns the value in your current System units.&nbsp;</p> <p>Automatically copies the value to your clipboard so you could, for example, past that distance value into your ZDepth distance.</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-utl-getdistanceinunits#comments Scripts Distance gavyn gtvfx thompson units utility Sat, 16 Aug 2014 19:50:44 +0000 gtvfx 11691 at http://www.scriptspot.com GTVFX-SEL_selectByModifierClass http://www.scriptspot.com/3ds-max/scripts/gtvfx-sel-selectbymodifierclass <p><img src="/files/u10881/gtvfx-sel_selectbymodifierclass.jpg" alt="" width="316" height="193" /></p> <p>&nbsp;</p> <p>Selects objects that have the chosen modifier in their stack</p> <p>At startup the list populates with all available modifiers in your session of Max. Use the button below the list to filter it down to only the modifiers currently present in your scene. This can take a few seconds for large scenes.</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-sel-selectbymodifierclass#comments Scripts find gavyn gtvfx modifier selection thompson Sat, 16 Aug 2014 19:47:23 +0000 gtvfx 11690 at http://www.scriptspot.com GTVFX-LIB_layerIsolate http://www.scriptspot.com/3ds-max/scripts/gtvfx-lib-layerisolate <p><img src="/files/u10881/gtvfx-lib_layerisolate.jpg" alt="" width="196" height="88" /></p> <p><img src="/files/u10881/gtvfx-lib_layisoquad.jpg" alt="" width="211" height="211" /></p> <p>&nbsp;</p> <p>Adds an option to your display quad menu to isolate by layer.</p> <p>Works with your object selection. Hides all layers that none of the objects in your selection belong to.</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-lib-layerisolate#comments Scripts gavyn gtvfx isolate layer quad thompson Sat, 16 Aug 2014 19:42:48 +0000 gtvfx 11689 at http://www.scriptspot.com GTVFX-ANM_quickBaker http://www.scriptspot.com/3ds-max/scripts/gtvfx-anm-quickbaker <p><img src="/files/u10881/gtvfx-anm_quickbaker.jpg" alt="" width="316" height="278" /></p> <p>&nbsp;</p> <p>Bakes the transform of one object to another. There is an option to auto-generate a point helper to bake.</p> <p>There are options for baking within a specific time range and only baking Nth frames.</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-anm-quickbaker#comments Scripts Animation bake gavyn gtvfx thompson Sat, 16 Aug 2014 19:34:03 +0000 gtvfx 11688 at http://www.scriptspot.com GTVFX-ANM_keyReducer http://www.scriptspot.com/3ds-max/scripts/gtvfx-anm-keyreducer <p><img src="/files/u10881/gtvfx-anm_keyreducer.jpg" alt="" width="316" height="290" /></p> <p>&nbsp;</p> <p>Reduces the keyframes on animation controllers while maintaining overall animation.</p> <p>Best when used on animation controllers that have been baked out on every frame.</p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-anm-keyreducer#comments Scripts Animation bake gavyn gtvfx Keys optimize reduce thompson Sat, 16 Aug 2014 19:30:23 +0000 gtvfx 11687 at http://www.scriptspot.com GTVFX-ANM_quickAttachConstraint http://www.scriptspot.com/3ds-max/scripts/gtvfx-anm-quickattachconstraint <p><img src="/files/u10881/gtvfx-anm_quickattachconstraint.jpg" alt="" width="316" height="239" /></p> <p>&nbsp;</p> <p>Creates an attachment constraint from one object to another. By default this tool generates a point helper to attach to another object.&nbsp;</p> <p>This is useful if you need a locator to follow a deforming mesh such as a point-cached character.</p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-anm-quickattachconstraint#comments Scripts Animation attach attachment constraint gavyn gtvfx thompson Sat, 16 Aug 2014 19:26:39 +0000 gtvfx 11686 at http://www.scriptspot.com GTVFX-ANM_bakePointHelperToObject http://www.scriptspot.com/3ds-max/scripts/gtvfx-anm-bakepointhelpertoobject <p><img src="/files/u10881/gtvfx-anm_bakepointhelpertoobject_0.jpg" alt="" width="266" height="350" /></p> <p>&nbsp;</p> <p>Updates:</p> <p>08-16-2014:</p> <p>Added additional options for baking and point helper display</p> <p>&nbsp;</p> <p>Bakes out a point helper to each object in your selection.</p> <p>If you have objects that are point cached or have WSM modifiers, then use the "Bake with Attachment Constraint" option.</p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-anm-bakepointhelpertoobject#comments Scripts anim Animation bake gavyn gtvfx point thompson Fri, 03 Jan 2014 21:20:15 +0000 gtvfx 10766 at http://www.scriptspot.com