Tagged 'Scripts' https://www.scriptspot.com/software/3ds-max/scripts en P_TexturePathManager https://www.scriptspot.com/3ds-max/scripts/p-texturepathmanager <p><img src="https://images2.imgbox.com/83/02/WU7KB5OA_o.gif" width="850" /><br /> <img src="https://images2.imgbox.com/12/d1/vYtj6kA7_o.gif" width="850" /></p> <p>P_TexturePathManager is a script that manages the texture path.<br /> The basic functionality is similar to Asset Tracking, but provides some distinctive features.</p> <p>- <strong>Texture Preview</strong><br /> - <strong>Texture selection from map type (ex: Normal map texture Select etc.)</strong><br /> - <strong>Select material From texture</strong><br /> - <strong>Set multiple file paths (path only / with file / copy file)</strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/p-texturepathmanager" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/p-texturepathmanager#comments Scripts Sat, 14 Sep 2019 06:29:26 +0000 aksmfakt132 19030 at https://www.scriptspot.com overscan https://www.scriptspot.com/3ds-max/scripts/overscan <p>Useful utility if you need extra image margins for your renderings - it adjusts your camera and render settings so that your old image will be part of the new rendering without changing perspective - just like changing Canvas Size in Photoshop - but in 3D.</p> https://www.scriptspot.com/3ds-max/scripts/overscan#comments Scripts Rendering Sat, 21 Oct 2006 03:45:42 +0000 Martin Breidt 2742 at https://www.scriptspot.com Wall Worm Model Tools https://www.scriptspot.com/3ds-max/scripts/wall-worm-model-tools <p><P><a href="http://www.hammeredtothemax.com"><img src="http://dev.wallworm.com/media/1/image/png/tiny/140_hammerdtothemaxcover1.png" alt=" A Hammer User&#039;s Guide to 3ds Max" align="left" /></a> Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.</p> <p><H2>Key Features</h2> <p><UL></ul> <p><a href="https://www.scriptspot.com/3ds-max/scripts/wall-worm-model-tools" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/wall-worm-model-tools#comments Scripts collision hull compile counter-strike css dmx entity export game gmod half-life hammer hl2 I/O ifl input l4d level design lod mdl mdl importer modeling output portal psd qc scripting sdk smd Source source engine sprite tga valve valve source vmf vmt vta vtf wall worm wallworm wwmt Sat, 20 Nov 2010 06:21:52 +0000 lightcube 6540 at https://www.scriptspot.com Copy Paste Material and Mapping https://www.scriptspot.com/3ds-max/scripts/copy-paste-material-and-mapping <p>Quick and easy way to copy paste material and mapping from one object to another without opening Material Editor.&nbsp;</p> <p><img src="/files/u94353/cpm.gif" alt="" width="600" height="450" /></p> https://www.scriptspot.com/3ds-max/scripts/copy-paste-material-and-mapping#comments Scripts Tue, 03 Sep 2019 13:20:04 +0000 aleksey.sheremetov 19017 at https://www.scriptspot.com V-RayMtl Converter https://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter <p><img src="https://maxtools.3dzver.ru/img/VMC3_banner_scrspt.jpg" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> <p><strong>V-RayMtl Converter</strong>&nbsp;- the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&amp;Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)</p> </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter#comments Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at https://www.scriptspot.com Medit Extender https://www.scriptspot.com/3ds-max/scripts/medit-extender <p>a simple script with 2 main function :<br /> - save current materials in medit to library<br /> - load material from library to medit</p> <p>tested in 3dsmax 2018 , vray next</p> https://www.scriptspot.com/3ds-max/scripts/medit-extender#comments Scripts Fri, 06 Sep 2019 08:07:37 +0000 alexnguyen 19020 at https://www.scriptspot.com Clear Smoothing Groups https://www.scriptspot.com/3ds-max/scripts/clear-smoothing-groups <p><img src="https://turbo3dmodels.com/wp-content/uploads/2019/08/Clear-Smoothing-groupse.jpg" /><br /> With the Clear Smoothing Groups script you cad delete all smoothing groups in the selected geometry.<br /> You can downlod it from my website:</p> https://www.scriptspot.com/3ds-max/scripts/clear-smoothing-groups#comments Scripts Mon, 09 Sep 2019 13:29:48 +0000 turbo3dmod 19024 at https://www.scriptspot.com Scripts List https://www.scriptspot.com/3ds-max/scripts/scripts-list <p>All your scripts at hand! Manage scripts folders and create favorites list. Access to your lovely scripts by two clicks or hotkey.</p> <p>To install the script drag ScriptsList.mzp to 3dsmax window or run it.</p> <p><img src="http://www.scriptspot.com/files/u47486/scriptslist1.png" /></p> https://www.scriptspot.com/3ds-max/scripts/scripts-list#comments Scripts scripts list favorites manage Thu, 05 Sep 2019 10:59:24 +0000 andrfil 19019 at https://www.scriptspot.com FumeFX to Redshift Volume script https://www.scriptspot.com/3ds-max/scripts/fumefx-to-redshift-volume-script <p>Fumefx 2 RedshiftVolumeGrid -FFX2RedshiftVolume miniscript v0.1 -- 8/9/2019<br /> Created by David Aviles. <a href="mailto:3deville@gmail.com">3deville@gmail.com</a> . </p> <p>FFX2RedshiftVolume is a small script that creates Redshift volumegrid/s from two or more, selected and already simmed FumeFX grids.<br /> It will align the created Redshift Volume objects to FumeFx grids and rename them accordingly as well as loading the cache files from the master FumeFx grids.</p> <p>It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .<br /> Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/fumefx-to-redshift-volume-script" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/fumefx-to-redshift-volume-script#comments Scripts 3ds max atmospherics FFX Fume FumeFX fx scripts redshift Redshift Volume scripts Tue, 20 Aug 2019 14:54:02 +0000 DavidAviles 19005 at https://www.scriptspot.com DropBox https://www.scriptspot.com/3ds-max/scripts/dropbox <p>Script for copy and paste objects from scene to scene use list of files. You can save objects in one scene and paste them from the list into another scene or max window. Paste is possible by whole scenes, by objects or layers. Also you can save objects as fbx or in previous version of 3dmax. You can manage list of folders and create structures like models library.<br /> You can also assign copy/paste operations on hotkeys like Ctrl+Shift+C and Ctrl+Shift+V.</p> <p>Useful as clipboard of objects or for creating libraries of models and scenes.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/dropbox" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/dropbox#comments Scripts copy Library management paste Tools Wed, 02 Aug 2017 13:58:22 +0000 andrfil 14241 at https://www.scriptspot.com