Tagged 'Cameras' http://www.scriptspot.com/3ds-max/scripts/tags/cameras en SolidRocks http://www.scriptspot.com/3ds-max/scripts/solidrocks <p style="text-align: center;"><img src="/files/u913/downloadvisu.jpg" alt="" width="348" height="232" /></p><p><span style="color: #000000;"><strong>SolidRocks V2.4 is out !! &nbsp;Support for V-Ray 6 (hotfix 2) and&nbsp; MAX 2013-2023 !&nbsp;</strong></span></p><p>SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.</p><p><span style="color: #000000;"> Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.</span></p><p>SolidRocks includes new tools for both VrayMasters and Beginners:</p><p><a href="http://www.scriptspot.com/3ds-max/scripts/solidrocks" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/solidrocks#comments Scripts 3dsmax ambient animated Animation Autodesk 3ds Max automated camera Cameras caustics detail flythrough glossies glossy irradiance lightcache LWF mask Material moving objects NEXT preset Reflection refraction render Rendering SolidRocks Tools update v-ray VRay workflow Thu, 06 Sep 2007 10:30:35 +0000 subburb 4137 at http://www.scriptspot.com rp_CameraRig http://www.scriptspot.com/3ds-max/scripts/rp-camerarig <p><img src="/files/u24491/rp_camerarig_max_ui.jpg" alt="" width="638" height="421" /></p> </p> http://www.scriptspot.com/3ds-max/scripts/rp-camerarig#comments Scripts .max camera camera rig Cameras crane dolly file free steady Sun, 18 Sep 2011 06:22:43 +0000 renatopolimeno 7405 at http://www.scriptspot.com 360 MultiCubeMap BatchRender http://www.scriptspot.com/3ds-max/scripts/360-multicubemap-batchrender <p><strong>360 MultiCubeMap BatchRender</strong> is a script for Generate a 6-cameraRig and render individual&nbsp;Cubemaps automatically with Full VRAY Support including Render Elements.</p> <p>It can be very useful to render several cubemaps in 360 in one single scene. Both Single frame or animation.</p> <p>Supports VRAY only.</p> <p><strong>&nbsp;Update 1.5.0</strong></p> <p>FIX Equilateral Render<br /> ADD Project Name Folder<br /> ADD File Render Extension - JPEG / Tiff / PNG / EXR / TGA</p> <p><strong>&nbsp;Update 1.3.2</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/360-multicubemap-batchrender" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/360-multicubemap-batchrender#comments Scripts 360 6 Animation batch batch vray render Cameras Cube map cubemap equilateral render spherical Thu, 21 Feb 2019 14:29:45 +0000 elcoachi 17487 at http://www.scriptspot.com Kenzors Previsualization tool http://www.scriptspot.com/3ds-max/scripts/kenzors-previsualization-tool <p>This is a 3dsMax previsualization tool. It allows you to jump cameras and time to previs scenes.</p> <p>Its the only tool I know that allows you to skip anywhere in time to create 'cuts' in 3dsmax like a video editing package</p> <p><a title="Installing the Designimage Maxscript pack" href="http://www.designimage.co.uk/Installing-the-designimage-maxscript-pack/">Installation instructions</a> are here.</p> http://www.scriptspot.com/3ds-max/scripts/kenzors-previsualization-tool#comments Scripts Animation camera Cameras editor Fri, 06 Jan 2012 15:48:28 +0000 kenzor 7739 at http://www.scriptspot.com VrayCamLister http://www.scriptspot.com/3ds-max/scripts/vraycamlister <p> <img src="/files/u793/VrayCamLister.jpg" border="0" alt="" width="638" height="73" /> </p> <p> Simple script for VRay &amp; PhysicalCameras management in your scene. </p> http://www.scriptspot.com/3ds-max/scripts/vraycamlister#comments Scripts camera Cameras PhysicalCamera VRay VRayPhysicalCamera Sat, 09 May 2009 19:12:28 +0000 Kstudio 5180 at http://www.scriptspot.com Photo Studio Pro+ for Vray http://www.scriptspot.com/3ds-max/scripts/photo-studio-pro-for-vray <p><img border="0" alt="Photo Studio" align="middle" src="http://www.infinity-vision.de/uploads/titelbild_photo_studio.png" width="400" height="413" /></p> <p>&nbsp;</p> <p>Photo Studio Pro (PS Pro) is a photographic exposure control tool for computer generated images. Since 3dsmax2016 physical camera is supported and new perspektive and DOF functions. The interface is designed to manage your exposure output. PSPro has some very special features like: realtime exposure or the simulation of the Av/Tv mode of a SLR camera.&nbsp;</p> <p>&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/photo-studio-pro-for-vray" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/photo-studio-pro-for-vray#comments Scripts camera Cameras Material mental ray render Rendering tool Tools VRay Wed, 02 Dec 2009 08:48:50 +0000 hot chip 5679 at http://www.scriptspot.com Render 3D http://www.scriptspot.com/3ds-max/scripts/render-3d <p>Simple script for rendering in 3D (Anaglyph / Polarized / Stereo Pair)</p><p><img src="../../../files/u15505/render3d.png" alt="" /></p><p>• Supports ColorCode 3-D (Amber/Blue), Red/Cyan, Green/Magenta, Polarized, Stereo Pair, and separate Left / Right</p><p>• <strong><span style="color: red;">NEW</span> </strong>Choose from various Anaglyph <a href="http://www.3dtv.at/knowhow/anaglyphcomparison_en.aspx" target="_blank">Methods</a> (Color, Half Color, Optimized, and Gray)</p><p>• <strong><span style="color: red;">NEW</span></strong> Super fast compositing process</p><p><a href="http://www.scriptspot.com/3ds-max/scripts/render-3d" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/render-3d#comments Scripts 3d anaglyph Blue camera Cameras red render stereo render stereoscopic stereoscopy VRay Sat, 17 Apr 2010 08:32:45 +0000 thedour 5990 at http://www.scriptspot.com Octane CamTools http://www.scriptspot.com/3ds-max/scripts/octane-camtools <p>Red&amp;Cyan Octane Tools</p> <p>What do they do?</p> <p>- Create free Octane cam:</p> <p>Obviously creates a free octane cam. You can decide wether you want to use a focus plane or not.<br /> the focus plane affects the focal depth and vice versa.</p> <p>- Create octane cam from view:</p> <p>Works exactly as the usual "create camera from view".<br /> You can also add a focus plane, wich is linked to the focalDepth.</p> <p>- Replace with octane cam:</p> <p>Select the camera/s that you want to replace and run the script. for each selected camera an octane cam will be created.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/octane-camtools" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/octane-camtools#comments Scripts Cameras octane render replacer Tue, 15 Jul 2014 13:43:21 +0000 criko 11372 at http://www.scriptspot.com Batch Camera Previews http://www.scriptspot.com/3ds-max/scripts/batch-camera-previews <p>This script will render out via "Preview - Grab Viewport" for multiple cameras at once. Useful if you create preview cameras a lot, or need to make multiples at once.</p> <p>Installation:</p> <p>1. Run script</p> <p>2. In Max goto "Customize-&gt;Customize User Interface...-&gt;Toolbars tab-&gt;Category: ColinScripts-&gt;OpenGL Previews" and drag "OpenGL Previews" to a toolbar, click to run.</p> http://www.scriptspot.com/3ds-max/scripts/batch-camera-previews#comments Scripts animated batch camera Cameras Multi opengl Preview sequence Wed, 27 Nov 2013 00:00:59 +0000 colinsenner 10663 at http://www.scriptspot.com mipoll Vraycamlister http://www.scriptspot.com/3ds-max/scripts/mipoll-vraycamlister <p>Info :<br /> Rightclick : select camera<br /> Doubleclick: select target<br /> Rightclick: change viewport to camera view</p> http://www.scriptspot.com/3ds-max/scripts/mipoll-vraycamlister#comments Scripts camera camera lister Cameras lister mipoll mipollstudio VRay vraycam VRayPhysicalCamera Thu, 27 Jun 2013 07:43:17 +0000 nguyendungvl 10261 at http://www.scriptspot.com