Tagged 'workflow'

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool, you can easily make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


The new version of FilePathFinder is released with support to 3ds Max 2025

and many new features that improve managing scene assets

FilePathFinder Pro version 4.15.06

  • Adds support to 3Ds Max 2025

ASSET MANAGEMENT IMPROVEMENTS

  • Adds support to search/relink/collect/archive the content of IFL files.
  • Adds support to search/relink/collect/archive the content of Vrmat files
  • Adds support to archives larger than 4GB [Archive Asset Files]
  • Enhanced File Relocate Capability
  • Adds Ability to Sort Assets by Asset Type/Extension
  • Adds Ability to Include/Exclude Files from Renaming by Extension
  • Adds Ability to Include/Exclude Files from Collecting by Extension
  • "Duplicate Asset Replacement" Dialog UI Improvements
  • Adds Ability to Include/Exclude Directories from Searching by mask

CONVERT IMAGES

  • Fixes an issue with converting some images to greyscale
  • Fixes an issue with converting some images to other formats
  • Fixes an issue with converting some images to greyscale
  • Fixes an issue with converting some images to other formats

BATCH RENDER&RELINK  [PRO version]

  • Adds an ability to set different width/height for rendering preview thumbnails for models and materials
  • Adds an ability to turn off/on lights from model scenes on rendering preview thumbnails
  • Fixes some minor issues with relink material libraries
  • Fixes a bug when collecting maps for several materials libraries
  • Fixes an issue with rendering preview for scenes, that contain hidden layers
  • Fixes an issue with rendering preview for some models without studio scene

OTHER FIXES

  • Fixes some minor issues with renaming multiple and single assets
  • Fixes an issue with storing some settings on relinking
  • Fixes an issue with rendering preview for files with missing assets using VRay with some specific settings
  • Fixes some issues with HiDPI screens
  • Fixes an issue with resizing images using a percentage value

Mirza Link Manager

4 votes

Version 3 is out there!

Import once, update any time

The most popular linker between BIM and 3dsMax has been revamped and significantly improved.

What's new:

Collaborative Copy Paste Update: Copy to Older Versions

1 vote


The Cross-Computer & Local Copy-Paste script for 3ds Max, is designed to streamline your workflow and enhance productivity. This script allows you to easily copy and paste elements between scenes on a local machine, as well as across different computers connected to the same file server and across different versions of 3ds Max.

Don't forget to share your feedback and thoughts, as your input helps improve the script further!

MZP Maker

0 votes


MZP Maker it's the perfect tool when you're in a hurry and just need to package your script.

Description:

UniAttach-Detacher

21 votes

v3.07 Added fix for detached detach geometry if the source object had incorrect mesh issues.
Добавлено исправление отсоединённой detach-геометрии, если в исходном объекте были проблемы некорректной сетки.

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Project Manager

595 votes
3rd version of Project Manager gains a lot of new features to manage 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, assign categories to materials.

New Features:
    • Introduces a new caching system for preview images, allowing more assets to be displayed in Listview
    • Optimizes the display of a large number of assets in Listview
    • Adds the ability to specify custom directories for preview search using the "Auto-Assign Preview" tool
    • Adds buttons to the panel on the Asset Tracking tab: "Show/Hide Map in Viewport," "Mass Rename Items," and "Mass Convert Images."
    • Adds the ability to cache assets to the database
    • Introduces a caching system to accelerate asset search
    • Some improvements to filtering textures by directory
    • Rewrites the caching system for use with SQLite database to improve speed and stability
    • Adds options to pause interactive rendering when merging models or assigning material/texture/ies (VRay/Corona/Arnold) [look in the Preferences dialog]
    • Adds support for MariaDB version 10.8
    • Provides the ability to show a map in the viewport for scene-materials
    • Speeds up mass-rename/move operations for assets
Optimizations and Resolutions:
    • Decreases memory usage
    • Provides additional options to optimize the database, including "Optimize," "Remove Missing Directories," and "Remove Missing Directories & Files."
    • Resolves a bug related to drag and drop of textures and materials with Corona 10
    • Addresses issues with database optimization
    • Fixes an issue with colorizing subdirectories
    • Fixes a bug that occurred on some computers during asset relinking
    • Resolves a bug in version 3.21.02 on some computers when the database cache was enabled in SQLite mode
    • Extremely speeds up the conversion of paths to local/network in the database using the tool "Convert Paths in the Database."
    • Fixes an issue with optimizing the database with the option to remove missing files and directories
Fixes:
  • Fixes an issue with exporting models from a scene that occurred on some computers
  • Fixes an issue with exporting models from a scene with Vrscan files
  • Fixes a bug with crashing during interactive rendering of materials
  • Fixes an issue with artifacts during the interactive rendering of materials
  • Fixes a bug with crashing during interactive rendering of Substance Shaders
  • Fixes an issue with creating PBR Material when files have similar names
  • Fixes an issue with storing settings for hidden directories
  • Fixes a memory leak when trying to render unsupported or corrupted FBX files interactively
  • Fixes some issues with interactive rendering of some 3D file formats
  • Fixes an issue with converting some images to greyscale [Convert Images tool]
  • Fixes an issue with converting some images to other formats [Convert Images tool]
  • Fixes minor issues with relinking material libraries
  • Fixes an issue with destroying a layer hierarchy when merging models
  • Fixes an issue with the dialog "Object Place&Paint" in versions 3.19.08-3.20.08
  • Fixes a minor issue with relinking relative paths when merging models and materials
  • Fixes an issue with network relative paths on the Asset Tracking tab
  • Fixes an issue with installation on some systems
  • Fixes a minor issue with the option "Open with associated application."

 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

SolidRocks

569 votes

SolidRocks V2.4 is out !!  Support for V-Ray 6 (hotfix 2) and  MAX 2013-2023 ! 

SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.

Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

SolidRocks includes new tools for both VrayMasters and Beginners:

Camera Studio

1 vote

poster1

Camera Studio allows you to animate cameras much faster! You can create an orbit or spiral motion around selected objects with just 1 click and easily manipulate it. There is a number of other motion presets. Add shake to selected cameras when you need.
The motion path function allows you to create a seamless motion between several reference cameras (watch the video).

MaxCopyPaste

4 votes

MaxCopyPaste Poster

"Copy-paste on steroids" with some extra features such as clipboard history, drawing and placing objects on top of your geometry, and copying objects between 3Ds Max instances. You can choose whether to duplicate materials when you paste an object. Instancing is supported now. Return the missing functionality that makes your workflow intuitive and fast. Watch the video for more details.

RappaTools3

35 votes

RappaTools3 is an advanced toolbox that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.
rappatools3 bridge

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