Tagged 'mcg'

Voxelizer (3dsmax MCG)

1 vote

voxelizer is a useful tool for easily voxelize your geometry in 3dsmax

Clone Along Path (3dsmax MCG)

2 votes

spline clone is a free tool that can clone the geometry on top of the modifier stack along a picked spline

advantage of this tool is incremental transformation of clones along spline path in addition global transform to each item

Bitmap Transform Clone (3dsmax MCG)

3 votes

I made a tool for parametric modeling based on bitmap input by 3dsmax MCG graph This graph makes a 2d array from the mesh on top of the modifier stack in the XY plan and applies a grayscale bitmap to it and applies transfer setting to brighter areas of the bitmap given to it.

for better understanding see youtube video

KIN Selection modifier tools

1 vote

2 modifier, setselection, invert selection, support soft selection, vertex, edge or poly, can animate.

(note: you need to add edit poly modifier before this 2 modifier.)

 

MCG Muscle

5 votes

I'm calling this Muscle deform because that's what I set out to use it for but it can deform one mesh with another. Requires a vertex colour modifier underneath this modifier to enable it. The Bool is to determine if the deform happens with Red colour vert or green colour vert's.

Wavy pattern

3 votes

Tool for creating patterned grids
Wavy pattern

Modifier Set Z height from spline

0 votes

My first experiment with MCG. This modifier will stretch an object along its z axis to the length of the selected spline.

MCG Bullet World

3 votes

MCG Bullet World is a rigid body physics simulation MCG tool using MCG Bullet Physics integration.

Tool is intended to be as user friendly as possible.
- Requires Max 2016 Extension 1 or newer.

BBox

5 votes

A very simple and handy modifier that will turn you high dense mesh into a bounding box, which will save your life if you are dealing with thousands of clones like what happened with me when I was designing my MCG tool (Brick wall builder). So what you have do is just apply this modifier and activate it only in the viewport but in render time it's gonna use the original mesh ;)

MCG Simple Braid

5 votes

MCG to make simple 3 strand braid.

If you want to do the inverted braid (Dutch?)...simply use negative Frequencies...or if you want to bend it 360deg and weld the ends (with an edit spline), use a WHOLE number for Freq.

Pro version available..see link below..please note video is for Pro version.

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