Tagged 'bake'

Rock Generator 2 2018

1 vote

Rock Generator V2 2018 Script for 3dsMax

This script generates procedural random shaped rocks both low poly and highpoly.
Lowpoly mesh matches too close to highpoly mesh so you can easily bake normal map from highpoly to lowpoly.
Lowpoly mesh is automatic relaxed uvw mapped.
Lowpoly mesh has clear non-overlapping uvs.
You can change advanced parameters or you can simply click "random seed" then click "generate detailed rock" it will give totally different results.
If you want to create same rock more than once, you can use same seed number to generate rock.

ShellBake: Set Up Shells for Baking VRay Lightmaps

2 votes

To transfer maps from one type of material to another after a bake for game exporters that primarily look for Standard materials.

This is currently limited to just the diffuse map.

To use: Run the Macroscript and add ShellBake to a toolbar from the category: #_SP_BakeScripts

StickyLock

46 votes

Description:
This script is for animators to Lock any object (great for IK controls) to any temporary parent, such as a handrail or a bone etc, and it bakes the animation. The user can choose to snap the control to the center of the object or with the offset still in place (offset is on by default)

StickyLock Preview

UV 2 Mesh

73 votes

Converts your object(s)'s UV-Map to an Editable Poly or Mesh, also supports the creation of a "Bakingplane" to enable a faster workflow for planar highPoly modeling.

After some requests i decided to put it up as a standalone, have phun.

World-Space to Local Animation

1 vote

Bakes an objest's World-Space/Space Warp animation to a copy, using local Point Cache modifier. Then you can apply local modifers on top to continue animating the object's deformation locally.

Note: this is a preliminary version. It saves always a temporary .xml file for the Point Cache, wich you can rename, relocate and reload, to preserve it. In future versions, this could be set at the script’s UI by the user.

Compatible with 3dsMax 2012 and higher.

xNormal Batch Baker

0 votes

xNormal Batch Baker for 3ds Max - Version BETA 1.4

xNormal Batch Baker tool for 3ds Max.

This tool will help 3D artist to improve the workflow between 3ds Max and xNormal baking maps.

Main Features

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