Tagged 'batch' http://www.scriptspot.com/3ds-max/scripts/tags/batch en Batch Exporter http://www.scriptspot.com/3ds-max/scripts/batch-exporter-0 <p><img src="http://sd-5.archive-host.com/membres/up/5e28ff729c76cc192aec5e6ba9dd210d6b5d65fb/Maxscript/ExportScript_Screen.jpg" alt="" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/batch-exporter-0" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/batch-exporter-0#comments Scripts batch batch exporter Benjamin Boscher change name collision Dummy export exporter fbx helper hierarchy linked merge multiple files n00byzor obj open folder parented point root single object UCX Wed, 07 Jun 2017 00:28:27 +0000 N00BYZOR 14153 at http://www.scriptspot.com Render Batch Helper http://www.scriptspot.com/3ds-max/scripts/render-batch-helper <p><img src="/files/u16144/render_batch_helper_1.4.jpg" alt="" width="219" height="648" /></p> <p>This Script will Speed up the Process of Creating <strong>(Batch Renders</strong><strong>)</strong> and <strong>(SceneState)</strong> for Specific Camera .</p> <p>and Making&nbsp;<strong>(Lights&nbsp;</strong><strong>Render</strong><strong>Elements)</strong>&nbsp;and&nbsp;<strong>(Masks&nbsp;</strong><strong>Render</strong><strong>Elements) </strong>for (<strong>Selected Objects) </strong>and<strong>&nbsp;(All or Selected Lights)</strong> .</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/render-batch-helper" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/render-batch-helper#comments Scripts batch Corona element light lightselect mask render RenderElements scene state v-ray Sun, 23 Feb 2020 17:01:42 +0000 obaida 22384 at http://www.scriptspot.com Proxy Textures http://www.scriptspot.com/3ds-max/scripts/proxy-textures <p><img src="http://www.splinedynamics.com/wp-content/uploads/2020/03/Proxy_Textures_banner_732x216.jpg" alt="Proxy Textures 3dsMax plugin - banner" /></p> <h3><em>Quickly optimize your textures for viewport performance and fast rendering!</em></h3> <p>&nbsp;</p> <h2>Description</h2> <p><em><strong>Proxy Textures</strong></em> is a 3dsMax plugin to automatically create low resolution versions of your textures, to speed up your work on heavily loaded scenes.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/proxy-textures" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/proxy-textures#comments Scripts 3dmax 3dsmax batch downsize high resolution images low resolution optimization optimize plugin proxy textures reduce render resize script size texture viewport performance Fri, 13 Mar 2020 15:04:06 +0000 rode3d 22813 at http://www.scriptspot.com Overnight Batch Render http://www.scriptspot.com/3ds-max/scripts/overnight-batch-render <p><img src="http://www.splinedynamics.com/wp-content/uploads/2020/01/Overnight_Batch_Render_banner_732x216.jpg" alt="SubSpline 3dsmax script - banner" /></p> <h3><em>Full rendering job while you sleep!</em></h3> <p>&nbsp;</p> <h2>Description</h2> <p><em><strong>Overnight Batch Render</strong></em> is a simple yet powerful batch rendering tool for 3dsMax, capable to process multiple scene files sequentially on a single computer.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/overnight-batch-render" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/overnight-batch-render#comments Scripts 3dmax 3dsmax batch overnight plugin render script splinedynamics Tue, 07 Jan 2020 17:52:00 +0000 rode3d 21036 at http://www.scriptspot.com renderStacks http://www.scriptspot.com/3ds-max/scripts/renderstacks <p>Render Pass Manager for 3dsMax </p> <p>We offer a free non-commercial version.</p> <p>It is a render pass/generic task manager for 3dsMax. If you have used RPManager, LPass Manager, Prism, StateSet, Scene State. It is something like that. But, it is aiming to be a lot smarter, faster and more stable.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/renderstacks" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/renderstacks#comments Scripts batch batchRender camera render Rendering renderpass scenemanagement scenestate stateset Fri, 21 Aug 2020 05:13:55 +0000 quasiKrystal 23371 at http://www.scriptspot.com Batch Material Editor http://www.scriptspot.com/3ds-max/scripts/batch-material-editor <p><img src="http://www.scriptspot.com/files/batchmedit_mainimg.png" alt="" width="308" height="590" /></p> <p>This script allows you batch edit multiple materials and bitmaps.</p> http://www.scriptspot.com/3ds-max/scripts/batch-material-editor#comments Scripts batch Material Wed, 31 Aug 2016 08:23:23 +0000 NiK684 13667 at http://www.scriptspot.com miauu's Batch Save OBJ/FBX/3DS as Max files http://www.scriptspot.com/3ds-max/scripts/miauus-batch-save-objfbx3ds-as-max-files <p><img src="https://1.bp.blogspot.com/-ia0cu3iZ2IE/XUh7qbCiEhI/AAAAAAAABsc/Ud4M4LjN_r0Cd0BPtVTmBostf_BuUHx5QCLcBGAs/s640/BatchSaveObjFbx3dsAsMaxFIles_NoFree_Featured_Images_1140x660.jpg" alt="" width="640" height="371" /></p> <p>&nbsp;</p> <p>Batch save selected .obj, .fbx or .3ds files a .Max files.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-batch-save-objfbx3ds-as-max-files" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-batch-save-objfbx3ds-as-max-files#comments Scripts 3ds batch convert fbx max obj save Mon, 22 Jun 2015 21:26:27 +0000 miauu 12726 at http://www.scriptspot.com Batch Save 3ds Max Files to Previous Version http://www.scriptspot.com/3ds-max/scripts/batch-save-3ds-max-files-to-previous-version <p>Script for saving 3ds Max files to previous version in batch mode.</p> <p><img src="/files/u793/mass-save-3ds-max-files-to-previous-version.png" alt="Mass Save 3ds Max Files to Previous Version" width="300" height="292" /></p> http://www.scriptspot.com/3ds-max/scripts/batch-save-3ds-max-files-to-previous-version#comments Scripts batch convert previous version Tue, 11 Jun 2019 18:51:40 +0000 Kstudio 18413 at http://www.scriptspot.com Quick Batch Render http://www.scriptspot.com/3ds-max/scripts/quick-batch-render <p>A simple and powerful script to quickly render multiple ready '.max' files successively on a single computer.</p> <p>Options: set a percentage of the file’s render resolution (width/height); ignore/suppress warning dialogs; render First frame only (to test render files with animated sequences).</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/quick-batch-render" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/quick-batch-render#comments Scripts 3dmax 3dsmax batch files quick render script Thu, 28 Mar 2019 14:25:54 +0000 rode3d 17527 at http://www.scriptspot.com 360 MultiCubeMap BatchRender http://www.scriptspot.com/3ds-max/scripts/360-multicubemap-batchrender <p><strong>360 MultiCubeMap BatchRender</strong> is a script for Generate a 6-cameraRig and render individual&nbsp;Cubemaps automatically with Full VRAY Support including Render Elements.</p> <p>It can be very useful to render several cubemaps in 360 in one single scene. Both Single frame or animation.</p> <p>Supports VRAY only.</p> <p><strong>&nbsp;Update 1.5.0</strong></p> <p>FIX Equilateral Render<br /> ADD Project Name Folder<br /> ADD File Render Extension - JPEG / Tiff / PNG / EXR / TGA</p> <p><strong>&nbsp;Update 1.3.2</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/360-multicubemap-batchrender" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/360-multicubemap-batchrender#comments Scripts 360 6 Animation batch batch vray render Cameras Cube map cubemap equilateral render spherical Thu, 21 Feb 2019 14:29:45 +0000 elcoachi 17487 at http://www.scriptspot.com