Tagged 'find' http://www.scriptspot.com/3ds-max/scripts/tags/find en FilePathFinder Pro & Light versions http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions <p>Using the <a href="https://3d-kstudio.com/product/filepathfinder/">FilePathFinder</a> you can be sure that you have&nbsp;<strong>complete control over external links into your scenes</strong>.<br /> <strong></strong></p><p><strong>Asset tracking features include support for XREF files and easy linking with external files.</strong></p><p>Using the FilePathFinder (and <a href="https://3d-kstudio.com/wp-content/uploads/2014/03/Batch-RenderRelink-3d-Max-Asset-Files-2.jpg">Batch Render&amp;Relink</a>), you can <strong>search for missing assets and relink external files</strong>.</p><p>In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.</p><p>Also with this tool, you can easily make an <strong>archive a 3ds Max scene.</strong></p><p><strong></strong>Note that <strong>FilePathFinder supports the highest number of asset types of any plug-in.</strong></p><p>&nbsp;<img style="vertical-align: middle; display: block; margin-left: auto; margin-right: auto;" src="/files/u793/filepathfinder_banner.jpg" alt="" width="638" height="264" /></p><div style="clear: both;">For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.<p>The Batch Render&amp;Relink tool helps <strong>manage your asset files into the 3D model and material libraries in Batch Mode</strong>.</p><p>BR&amp;R is capable of rendering <strong>thumbnails for 3D models, materials, and IES photometric files.</strong></p><p>Batch Mode makes for an easy way to gather and compile many assets at once.</p></div><hr /><p><strong>New Features &amp; Fixes for <a href="https://3d-kstudio.com/product/filepathfinder/">FilePathFinder Pro</a></strong></p><ul class="checkbox"><li>Adds support to ArchVision RPC. Display native preview.</li><li>Adds support to ".MC" files in Point Cache modifier</li><li>Adds an ability to rendering previews using Corona Frame Buffer. [Batch Render&amp;Relink]</li><li>Drops support to 3ds Max 2013</li><li>The methods of generation preview for Substance and additional 3ds Max image formats (such as vrimg and etc.) was rewritten.</li><li>Move plugin to directory and category "Kstudio"</li><li>Fixes a bug with relinking scenes that contain IES files using Batch Render&amp;Relink tool[Batch Render&amp;Relink]</li><li>Fixes an issue with correct display the maximized plugin window on some monitors</li><li>Fixes an issue with the ability to refresh the listview using the F5 key</li><li>Fixes some minor issues with the interface</li><li>Fixes a bug with Asset Management scenes which contains Containers</li><li>Fixes other minor issues and performance improvements</li></ul><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions#comments Scripts asset file bitmap collect Displace drag&drop external file find GroundWiz hdri ies ifl map MentalProxy merge organise pipeline PointCashe Proxy relink select Slate Material Editor sort SpaceWarps texture Track utility VrayProxy workflow xref Mon, 15 Jun 2009 15:19:51 +0000 Kstudio 5252 at http://www.scriptspot.com Find identical geometry and instance it http://www.scriptspot.com/3ds-max/scripts/find-identical-geometry-and-instance-it <p>Everybody who have imported large amount of data from any cad system know that it normally kills the instancing. The intention of this script is to find geometrically identical nodes and instance them. This script will of course work if someone have used copy instead of instance in a scene and wants them instanced instead.</p> <p>Added 2015:<br /> I'm happy to see that so many have tried out my Sunday hack that I made 5 years ago...but as it was only something to do for a Sunday its not really something I support. I would love to, but my daytime job takes all my time ;-)</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/find-identical-geometry-and-instance-it" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/find-identical-geometry-and-instance-it#comments Scripts auto find geometry instance node Sat, 27 Feb 2010 13:17:48 +0000 enthed 5890 at http://www.scriptspot.com Mr. Clean - Scene Cleanup Tools for Max and VRay http://www.scriptspot.com/3ds-max/scripts/mr-clean-scene-cleanup-tools-for-max-and-vray <p><img src="/files/u44116/mrclean.jpg" /></p> http://www.scriptspot.com/3ds-max/scripts/mr-clean-scene-cleanup-tools-for-max-and-vray#comments Scripts 3ds max count objects find find mattes find modifier remove missing plugins scene check Scene Cleanup sort layers VRay vray properties Tue, 04 Nov 2014 08:48:57 +0000 merlinpy 11901 at http://www.scriptspot.com Find Info Image http://www.scriptspot.com/3ds-max/scripts/find-info-image <p>This simple and ingenuous script lets find some information about a loaded image.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/find-info-image" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/find-info-image#comments Scripts find funny image info Mon, 22 Sep 2014 16:23:49 +0000 Michele71 11805 at http://www.scriptspot.com GTVFX-SEL_selectByModifierClass http://www.scriptspot.com/3ds-max/scripts/gtvfx-sel-selectbymodifierclass <p><img src="/files/u10881/gtvfx-sel_selectbymodifierclass.jpg" alt="" width="316" height="193" /></p> <p>&nbsp;</p> <p>Selects objects that have the chosen modifier in their stack</p> <p>At startup the list populates with all available modifiers in your session of Max. Use the button below the list to filter it down to only the modifiers currently present in your scene. This can take a few seconds for large scenes.</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> http://www.scriptspot.com/3ds-max/scripts/gtvfx-sel-selectbymodifierclass#comments Scripts find gavyn gtvfx modifier selection thompson Sat, 16 Aug 2014 19:47:23 +0000 gtvfx 11690 at http://www.scriptspot.com ObjectFinder http://www.scriptspot.com/3ds-max/scripts/objectfinder <p>Finds objects by name string in a directory of max files</p> http://www.scriptspot.com/3ds-max/scripts/objectfinder#comments Scripts find object finder objectfinder Objects search Mon, 11 Jul 2011 16:45:30 +0000 hummus 7226 at http://www.scriptspot.com Find Coinstances http://www.scriptspot.com/3ds-max/scripts/find-coinstances <p> Find CoInstances works in two ways: </p> <p> 1. With <strong>Multiple Objects</strong> selected it will find objects that are cloned on top of each other resulting in animation flickering </p> <p> 2. With a <strong>Single</strong> object selected it will find and select faces that are coinstanced </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/find-coinstances" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/find-coinstances#comments Scripts arnold co-instance co-planar coinstance colin coplanar faces find geometry imaging senner Tue, 25 Mar 2008 22:49:52 +0000 colinsenner 4376 at http://www.scriptspot.com Maps_fixer http://www.scriptspot.com/3ds-max/scripts/maps-fixer <p>Relocate, replace or search missing maps.<br /> See on which materials they are placed,<br /> Double click to relink bitmaps<br /> Globally change paths<br /> Search and replace maps in subdirectories<br /> ...</p> http://www.scriptspot.com/3ds-max/scripts/maps-fixer#comments Scripts bitmap bitmaps find maps missing relink replace Sun, 04 May 2008 22:16:21 +0000 mirza 4434 at http://www.scriptspot.com Not Anonther Bitmap Path Checker http://www.scriptspot.com/3ds-max/scripts/not-anonther-bitmap-path-checker <p> You know when you leave an animation test rendering at night so that you can see what the camera work looks like, and then the next morning you find that the scene had a bitmap with a bad path and nothing happened? </p> <p> Rise your hand if that has ever happened to you!! How many times have you wished there was a way to avoid this?? WELL NOW THERE IS!!! </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/not-anonther-bitmap-path-checker" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/not-anonther-bitmap-path-checker#comments Scripts find find maps find missing maps maps Material materials missing maps render render-time Tue, 11 Mar 2008 17:56:34 +0000 Marco Brunetta 4358 at http://www.scriptspot.com Find Modifier Type http://www.scriptspot.com/3ds-max/scripts/find-modifier-type <p>Choose the type of modifier you wish to find in your scene and this tool will return to you a list of every object that has the modifier, the object's name, it's class and the layer it is currently in. You can then select whichever objects you want.</p> <p>The modifier list includes every modifier that is default to max.</p> http://www.scriptspot.com/3ds-max/scripts/find-modifier-type#comments Scripts class find modifier object Sat, 23 Feb 2008 16:47:44 +0000 Mathieson 4333 at http://www.scriptspot.com