Tagged 'model' http://www.scriptspot.com/3ds-max/scripts/tags/model en ECollapse http://www.scriptspot.com/3ds-max/scripts/ecollapse </p> http://www.scriptspot.com/3ds-max/scripts/ecollapse#comments Scripts 3dsmax free scripts all attach attachall collapse free merge model pivot quick Thu, 07 Dec 2023 18:06:19 +0000 mohgharib 24475 at http://www.scriptspot.com Content Browser http://www.scriptspot.com/3ds-max/scripts/content-browser <p data-pm-slice="1 1 []"><img src="/files/u101602/cb_1.001_banner_002_2000p.png" alt="" width="638" height="319" /></p> <p>The Content Browser helps you quickly browse and import 3D assets on your computer.</p> <p>Load any folder accessible on your machine and the Content Browser will find any materials, hdri’s, models, and max files. It will group, organize and display these files as assets, recognizing previews, LODs, mapping channels, resolutions and other important information automatically.&nbsp;</p> <p data-pm-slice="1 1 []">It simplifies the importing and merging process for 3d models, max files, material creation and hdri environment maps by&nbsp;allowing you to directly browse, filter and drag all of your 3D assets from sources like MegaScans, PolyHaven, gameTextures, Poliigon, Arroway into 3ds max viewport or material editor.&nbsp;</p> <p><strong>Main Features</strong></p> <ul> <li>Load any folder and find 3D models, max files, materials and hdri’s.</li> <li>Show grouped files as assets, group matching assets and find preview images.</li> <li>Drag and Drop asset into the 3ds max viewport or the Slate Material Editor</li> <li>Import assets to Slate and Compact Material Editors</li> <li>Default Merge and Import 3d files and max scenes, with automatic relinking filepaths</li> <li>Choose LODs/resolution/variations and Import multiple assets at once</li> <li>Folder hierarchy, File list and Preview Gallery</li> </ul> <p><a href="http://www.scriptspot.com/3ds-max/scripts/content-browser" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/content-browser#comments Scripts 3D Assets 3D Design 3ds max 3dsky architectural arnold Asset Organization batch CG Assets CG Resources Content Browser Content Integration Corona drag drag and drop drop explore filter Filters folder Fstorm fstrom hdri import importer loading management map Material material library Material Texture Loader max max files megascans merge model Model Import models octane PBR Physical plugin polligon polyhaven Preview redshift Resource Management script Substance Tags texture textures.com Texturing Visual Effects Visualization VRay Tue, 08 Aug 2023 12:04:16 +0000 DMZScripts 24422 at http://www.scriptspot.com TerrainAxe http://www.scriptspot.com/3ds-max/scripts/terrainaxe <p><strong>2022-04-08</strong></p> <ul> <li>Fixes an issue with subdividing splines that create too many vertices</li> <li>Fixes a bug that causes polysitch,quickStitch and placemesh stop working when dealing with vertices fewer than 100.</li> <li>Add a missing arrow of Straight + Right for TrafficlineSys.</li> </ul> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/terrainaxe" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/terrainaxe#comments Scripts game Landscape model polygon Terrain virtual reality Tue, 23 Jun 2015 07:07:37 +0000 flyingc 12728 at http://www.scriptspot.com Model Packer http://www.scriptspot.com/3ds-max/scripts/model-packer <p><img src="http://www.scriptspot.com/files/model-packer-animated.gif" alt="" width="638" height="638" /></p> <p>With the Model Packer, you can prepare your 3D models for uploading to 3D stocks or Asset Libraries.</p> <p>Just a couple of clicks and you will create an archive with your model or scene.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/model-packer" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/model-packer#comments Scripts 3dground 3dmodel 3dsmax archive compress model model packer packer script zip Wed, 14 Apr 2021 10:31:43 +0000 MastaMan 23880 at http://www.scriptspot.com OutFiler file browser http://www.scriptspot.com/3ds-max/scripts/outfiler-file-browser <p><strong>Now it's free.</strong></p> <p>The OutFiler is a simple but powerful file browser inside 3dsmax that completely replaces standard save/load/save selected/merge/import/export dialogs. I believe folder tree much more comfortable and transparent.</p> <p><img src="http://www.scriptspot.com/files/u47486/outfiler_logo7.jpg" /></p> <p>The OutFilers provides the ability to quickly find the necessary folders, save the history of movements along them with back/next buttons and recent list and the favorite paths for quick access to working scenes.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/outfiler-file-browser" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/outfiler-file-browser#comments Scripts 3dsmax Browser copy dockable dragdrop explorer fbx file files hotkey layer Library list management manager maxscript merge model object organise paste project save scene script separate tool xref Wed, 02 Aug 2017 13:58:22 +0000 andrfil 14241 at http://www.scriptspot.com Prepare Model 3DDD http://www.scriptspot.com/3ds-max/scripts/prepare-model-3ddd <p><strong>Requirements</strong> : 3Ds Max 2011 and greather, WinRar.</p> <p><img src="/files/u90938/prepare-model-3ddd.png" alt="" width="338" height="700" /></p> <p>This script helps to prepare model before upload on 3ddd.ru/3dsky.org . With this script you can fast set model in center of scene, do Reset XForm, set pivot, create archive with all textures, and add export formats *.fbx, *obj etc.</p> <p><strong>Features:</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/prepare-model-3ddd" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/prepare-model-3ddd#comments Scripts 3ddd 3dsky model prepare upload Thu, 16 Jul 2015 09:36:26 +0000 MastaMan 12792 at http://www.scriptspot.com Stock Model Fixer http://www.scriptspot.com/3ds-max/scripts/stock-model-fixer <p><img src="http://www.scriptspot.com/files/stock-model-fixer-animated.gif" alt="" /></p> <p>&nbsp;</p> <p>With this script you can quick prepare model, downloaded from 3D stocks, before merge into your main scene.</p> <p>Stock Model Fixer is indispensable when using models from 3ddd/3dsky, cgtrader, hotpies and other resources.</p> <p></p> <p>&nbsp;</p> <p>&nbsp;</p> http://www.scriptspot.com/3ds-max/scripts/stock-model-fixer#comments Scripts 3dground cleaner fix fixer mastaman model stock Tue, 27 Oct 2020 11:44:21 +0000 MastaMan 23772 at http://www.scriptspot.com Mattransmitter http://www.scriptspot.com/3ds-max/scripts/mattransmitter <p>Script transports the material from one object to another without materialeditor. Скрипт передаёт материал от одного объекта другому без материалэдитора.</p> <p>&nbsp;</p> <p><img src="/files/u43328/mattransmitter.gif" alt="" width="168" height="94" /></p> http://www.scriptspot.com/3ds-max/scripts/mattransmitter#comments Scripts link Material model object pick shader Source target texture transmit Wed, 30 Oct 2013 07:07:59 +0000 Nik 10570 at http://www.scriptspot.com PolyDamage for 3dsMax http://www.scriptspot.com/3ds-max/scripts/polydamage-for-3dsmax <p><img src="https://img2.cgtrader.com/items/1979065/627a8aa71b/polydamage-for-3dsmax-3d-model-ms.jpg" alt="" width="800" height="600" />PolyDamage plugin is a tool to quickly add damage and imperfections to models. Nothing is perfect in real life, so adding damage to your models make them look more realistic. PolyDamage is a quick alternative to manually sculpting damage with other software packages. PolyDamage adds an extra realism to concrete walls, grounds, stones, columns. PolyDamage quickly adds damage to corners and edges.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/polydamage-for-3dsmax" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/polydamage-for-3dsmax#comments Scripts antique column damage model modifier old ruin sculpt stone Sat, 11 May 2019 18:22:57 +0000 batuhanozer 17987 at http://www.scriptspot.com DeformByProjecting Utility http://www.scriptspot.com/3ds-max/scripts/deformbyprojecting-utility <p><img src="http://www.scriptspot.com/files/deformbyprojectingbanner.jpg" alt="" height="220" width="660" /></p> <p>DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/deformbyprojecting-utility" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/deformbyprojecting-utility#comments Scripts body deforming compound conform edit poly mesh deformation Misc model modeling modifier Modify move move vertecies Poly projecting recontruct geometry surface tool utility vertex Thu, 14 Apr 2016 13:53:11 +0000 Ironix 13364 at http://www.scriptspot.com