Tagged 'Viewports'

Viewport Auto-Snap

18 votes

Viewport Auto-Snap automatically changes the current snapping degree (3D - 2.5D - 2D) based on the current viewport.

For full instructions refer to the manual.

Shaded/Hidden Line/Wireframe Display Toggle

10 votes

smoothHiddenLineWireframe is a scripted display toggle that switches between shaded, hidden line and wireframe.

Viewport Grabber

9 votes

errr......grabs the viewport?

viewportControl

8 votes

Lets you control the view you're currently seeing in the viewport in a handy dialog box.

PowerSwitcher : Enanced Viewport Switching (Release)

8 votes

 Summary:

PowerSwitcher switches viewports while remembering previous viewport's position/pan and zoom data. No more panning/zooming after switching through the various different viewports, as PowerSwitcher stores and recalls all that info for you. Comes with addional features like, cycling views through scene cameras/light views per keypress etc.

Features new in Release Version 1.0:

QuickMaximize

7 votes

Okay - so there's already a shortcut to maximize the active viewport. But not to maximize whatever viewport happens to be under the mouse...at least not until now! Migratory Maya users should find this one comforting.

alignViewportToFace

6 votes

Aligns the viewport to the selected face. Thanks to Carl-Mikael Lagnecrantz for some code inspiration.

Tutorial:
Select an editable poly object, select a face, run the script. Now you have a new view perpendicular to that face.

Viewport Grabber

5 votes

This script lets you grab the currently active Viewport and save the images. You can set a timer to grab sequences - or turn on AutoGrab - which will grab the viewport every time you change something.

Copy Viewport to Clipboard

5 votes

Simply copies your selected viewport to the clipboard. Great for quickly getting a viewport grab into photoshop - or if bandwidth doesn't matter - getting an uncompressed image pasted into your email client.

Viewport BG Switcher

5 votes

A little interface for loading images and setting them as viewport backgrounds. Hit 'Load' to add images - and 'Remove' to remove them. 'Apply' sets an image as the viewport background - 'View' lets you view the image - and 'Dialog' brings up the max background dialog. The list of images does not save with the scene in max7 unfortunately.

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