Tagged '3dsmax tutorials'

3DS Max - Uninstall A MacroScript

1 vote

In this video, we will learn how to uninstall a MacroScript from 3DS Max. Also, we will learn how to delete the toolbar or the quad menu from the user interface. In addition, we will deal with the issue of the deleted UI element that, after deleting it, appears again after restarting 3DS Max.

3DS Max - V Ray - Change The V-Ray Frame Buffer Default Position

1 vote

If you don't like the default position of the V-Ray frame buffer, or, if for some reason you lost the VFB and it's not appearing on your screen, this video will show you how to control the X and Y coordinates of the VFB on the screen.

Lesson 4 - 3DS Max - Total Beginners - Explaining Editable Poly - Making A Simple Drawer

1 vote

In this 5th video, we'll learn about Editable Poly object, its sub-objects elements, explaining some of their main tools, what they do and how they work. After, we create our first 3D model, which is a simple drawer with shelves and 4 legs. During the video, you will hear many additional, and useful tips that will make your workflow easier.

3DS Max - Bad Result With The Bridge Tool - Fix

1 vote

In this tutorial, we will deal with the unwanted results of the Bridge command that can occur sometimes.

3DS Max Copy With Reference Point Like In AutoCad

1 vote

In this tutorial, we'll learn how to copy objects using reference points on
other objects, so that the copies will respect the same distance and orientation. If you're an AutoCAD user you already know how to do this operation in AutoCad.

3DS Max - Remove Materials Utility Has No Undo - Fixed With Maxscript

1 vote

In this tutorial, we will learn how we can replace the Remove Material utility with our own tool using a single line Maxscript, and we will learn how to convert this line of code to a regular tool by creating a button for it and place it on our toolbar. The reason for this is that the built-in tool is missing the Undo operation.

3DS Max Easy Modeling Triangular Mesh

1 vote

In this tutorial, we will create a triangular mesh object. We will learn about the Lathe modifier and the Generate Topology tool.

3DS Max - Black faces when importing

1 vote

This video deals with the problem of black faces when importing from Sketchup, or from other formats.

3DS Max - Easy Modeling - FreeForm Geometry

0 votes

In this video, we will learn a quick and flexible technique for modeling freeform shapes. We will use a Surface modifier, Shell modifier, and Turbosmooth for that purpose. You can use this approach to model a wide range of geometries like roads going up and down, ribbons, etc,...

3DS Max - V Ray - VRayRenderID + Photoshop

-1 vote

In this tutorial, we will learn about the VRayRenderID render element, where you can create a separate file for the rendered image, and this file will contain a distinct matte color for each object in the scene. This is useful when doing a post-production in software like Photoshop, for example, because you can isolate every single object, and work on it separately.

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