Tagged 'object'

Furniture maxscript plugin

5 votes

FurnitureEdit: Demo version is available on our download page.

Furniture is a collection of four scripts for 3ds max that makes easier creation of furniture elements within 3ds max software package.Furniture plugin consists of four sub-scripts with which you can easily create, modify and manipulate:

 - cabinets with doors,

 - cabinets with drawers,

 - combined cabinets,

 - shelfs (vertical or horizontal)

by Albero Art

Grab Hierarchy

27 votes

Selecting whole heirarchy by picking one belonging object.
Similar to Sergo's "Pick Hierarchy" script but simplified code.

hide object's layer by one click

30 votes

with this script you can hide object's layer by one click like in autocad, it scans your mouse position so you simply move your mouse over the object an clik to hide appertain layer also display currently "mouse over" objects name and layer in status bar

i hope you will like it :)

p.s. excuse my bad english

HoHa Material ID

3 votes

Just another small script to add "Material" modifiers on top of the sellections to assign random or in order material ID. Apply multi subobject material to the selection first.

Comment and feedback are welcome.

 

Change Log:

V1: Basic as above.

V1.1: Added a random IDs button for making the IDs Random (duh) :)

Cheers

HollowCube

25 votes

HollowCube is a simpleObject scripted plug-in.
Procedural primitive that I made today for fun.

HollowCube

Installation:
Copy this (.ms) to Max "stdplugs\stdscripts\" folder

Usage:
HollowCube is in the "Create/Geometry" tab in the "Scripted Primitives" menu

Note:

IDs Finder

1 vote

With this script you can Find what kind of object and material IDs you have in your scene.

- the Buttons „to zero" reset all material and object IDs
- random object ID
- select the objects with one special ID

Script category: “#todorScripts”

You can see an example here, how to install my script per Drag and Drop:

Incremental Transform

14 votes

A script to move or rotate an object set of ObjName[_###] Will work on multiple ObjNames, but provides confirmation request for mis-matched object base names. Objects are sorted in alphanumeric name order for incremental transformation, i.e., obj_001 +10 deg., obj_002 +20 deg, obj_003 +30 deg...

Axis-space selectable. Not very elegant, but seems to work OK.

Kitchen Cabinet Creator

156 votes

 

Kitchen Cabinet Creator is a script for 3ds Max which is intended to automate process of making kitchen cabinets.

Version 1.01 is available.

Cabinet Creator
Albero Art Studio

Lattice

7 votes

Uses selected object to creates lattice/blob like objects.

Updated!

--V2.0--

Lego Head

3 votes

Simple Lego Head scripted Geometry Plug-in.

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