Tagged 'object'

Replace Objects/Groups

3 votes

Replace desired objects or groups with clones(copies, instances, references) of another object or group.

New version of the script: http://miauumaxscript.blogspot.bg/p/miauus-objects-replacer.html

Clone & Align On Faces

12 votes


This simple tool will helps when you need to distribute any "source" object on "target" object selected faces.
Requested on this thread by ice-boy.

Kitchen Cabinet Creator

156 votes

 

Kitchen Cabinet Creator is a script for 3ds Max which is intended to automate process of making kitchen cabinets.

Version 1.01 is available.

Cabinet Creator
Albero Art Studio

Frodo's Magic Scripts Pack

74 votes

NEW UPDATE TO v4.4 RELEASED!!

Hi,
this is a small package of my latest scripts, i hope you'll find them usefull.

Includes:
Camera lister - usefull for fast navigation and selection of scene cameras
Autobackup check - you'll never forget to turn autoback on
Speed meter - measures speed of selected object
Grider - slices object by grid
Center & Reset - resets xform and centers pivot
Aligh spline to Z - flattens spline in Z direction
Object ID - assigns random g-buffer ID to whole scene

Uni-Chamfer

6 votes

Using single one hotkey of Chamfer, works with:
Используя единственную горячую кнопку для Chamfer, работает с:
Edit_Poly: [Vertices, Edges, Faces(inset)] 
Editable_poly: [Vertices, Edges, Faces(inset)] 
Edit_mesh: [Vertices, Edges] 
Editable_mesh: [Vertices, Edges] 
Edit_Spline: [knots (Fillet), 
Spline sub-obj (Outline)] 
SplineShape: [knots (Fillet), Spline sub-obj (Outline)] 
line: [knots (Fillet), 
Spline sub-obj (Outline)] 

miauu's Scatter Tool

6 votes

This script was requested in this thread by @obaida.
What script do: Get selected object and scatter created clones with random scale but without collision. The created clones can be attached to the source object - miauuscattertool_v11.ms.

Installation: Drag and drop in 3ds max. Go to Customize-Customize User Interface- "miauu" category and find "miauu's Scatter Tool".

Vertex Normals Stitcher

8 votes

This script averages vertex normals at the borders (Open Edges).

It allows you to smooth a surfaces after separating vertexs / edges / faces.
(example: after detaching faces or splitting edges).
It still keeping a hard Edges if the object have multiple Smoothing Group ID

Images shown are not a welding operation

New UI :

Lattice

7 votes

Uses selected object to creates lattice/blob like objects.

Updated!

--V2.0--

Set Selection filter

40 votes

Script for quick set the Selection Filter.
Allows you to create custom filters
for Classes (for example-Box),
for Superclasses (for example-Geometry),
by objects Layers,
Modifiers, Materials, Vertex count or Instanced objects.

v. 0.22
Adds ability to set filter by layers of selected objects.

v. 0.23
Adds ability to set filter by classes of selected objects.