Tagged 'object' https://www.scriptspot.com/3ds-max/scripts/tags/object en Furniture maxscript plugin https://www.scriptspot.com/3ds-max/scripts/furniture-maxscript-plugin <p><img hspace="10" alt="Furniture" align="left" src="http://alberoart.com/images/contentimg/furniture/furniture-main.jpg" width="180" height="180" /><strong>Edit: </strong>Demo version is available on <a title="Furniture" href="http://alberoart.com/furniture-try">our download page.</a></p> <p><strong>Furniture</strong> is a collection of four scripts for 3ds max that makes easier creation of furniture elements within 3ds max software package.<strong>Furniture</strong> plugin consists of four sub-scripts with which you can easily create, modify and manipulate:</p> <p>&nbsp;- cabinets with doors,</p> <p>&nbsp;- cabinets with drawers,</p> <p>&nbsp;- combined cabinets,</p> <p>&nbsp;- shelfs (vertical or horizontal)</p> <p><a title="Albero Art Studio" href="http://www.alberoart.com">by Albero Art</a></p> </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/furniture-maxscript-plugin" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/furniture-maxscript-plugin#comments Scripts object Objects primitive primitives simpleObject Fri, 18 Nov 2011 12:32:35 +0000 goruss 7609 at https://www.scriptspot.com Kitchen Cabinet Creator https://www.scriptspot.com/kitchen-cabinet-creator <p>&nbsp;</p> <p>Kitchen Cabinet Creator is a script for 3ds Max which is intended to automate process of making kitchen cabinets.</p> <p><strong>Version 1.01 is available.<strong></strong></strong></p> <p><img src="http://alberoart.com/images/contentimg/cabinet_creator/cabCreator_small.png" alt="Cabinet Creator" width="256" height="256" /><br /> <a href="http://www.alberoart.com" title="Albero Art Studio">Albero Art Studio</a></p> https://www.scriptspot.com/kitchen-cabinet-creator#comments Scripts modeling object Objects Sun, 07 Nov 2010 00:55:47 +0000 goruss 6504 at https://www.scriptspot.com UniAttach-Detacher https://www.scriptspot.com/3ds-max/scripts/uniattach-detacher <p>v3.07 Added fix for detached detach geometry if the source object had incorrect mesh issues.<br /> Добавлено исправление отсоединённой detach-геометрии, если в исходном объекте были проблемы некорректной сетки.</p> <p><strong>Using single hotkey for Attach/Detach</strong><br /> <strong>Используя единственную горячую кнопку для Attach/Detach</strong></p> https://www.scriptspot.com/3ds-max/scripts/uniattach-detacher#comments Scripts attach detach maxscript mesh modeling object Poly script select selection spline tool workflow Thu, 27 Jun 2013 10:01:42 +0000 Nik 10262 at https://www.scriptspot.com Universal Select By https://www.scriptspot.com/3ds-max/scripts/universal-select-by <p><img src="/files/u16144/universal_select_by_3.0_s.png" alt="" width="537" height="725" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/universal-select-by" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/universal-select-by#comments Scripts bitmap class face graph mapper instance layer map Material modifier name object properties select Mon, 13 Jul 2020 02:48:40 +0000 obaida 22984 at https://www.scriptspot.com miauu's Extended Clone Tool https://www.scriptspot.com/3ds-max/scripts/miauus-extended-clone-tool <p><img src="https://1.bp.blogspot.com/-ujkI_5bRhrE/XeUvDP5OWsI/AAAAAAAAB3M/1Iz6L5Uoqd8Vk5Ld4u5LLudag3_4lkwjgCLcBGAsYHQ/s1600/ExtendedCloneTool_v14_UI.jpg" alt="" width="260" height="450" /></p> <p>&nbsp;</p> <p><strong>miauu's Extended Clone Tool adds new options to the standard Clone Options dialog.</strong></p> <p><strong>The main goal - save time using these features:</strong></p> <p><strong>- move the created objects to a new layer,</strong></p> <p><strong>- move the created objects into existing layer</strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-extended-clone-tool" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-extended-clone-tool#comments Scripts clone Controller copy duplicate instance object Reference Mon, 17 Sep 2018 09:45:46 +0000 miauu 16023 at https://www.scriptspot.com Uni-Chamfer https://www.scriptspot.com/3ds-max/scripts/uni-chamfer <p><img src="http://www.scriptspot.com/files/u43328/2015-06-24_18-24-23_skrinshot_ekrana.png" alt="" width="32" height="31" /></p> <p> <div class="geshifilter"> <pre class="maxscript geshifilter-maxscript" style="font-family:monospace;">Using single one hotkey of Chamfer, works with: Используя единственную горячую кнопку для Chamfer, работает с: Edit_Poly: <span style="color: #66cc66;">&#91;</span>Vertices, Edges, Faces<span style="color: #66cc66;">&#40;</span>inset<span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#93;</span> Editable_poly: <span style="color: #66cc66;">&#91;</span>Vertices, Edges, Faces<span style="color: #66cc66;">&#40;</span>inset<span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#93;</span> Edit_mesh: <span style="color: #66cc66;">&#91;</span>Vertices, Edges<span style="color: #66cc66;">&#93;</span> Editable_mesh: <span style="color: #66cc66;">&#91;</span>Vertices, Edges<span style="color: #66cc66;">&#93;</span> Edit_Spline: <span style="color: #66cc66;">&#91;</span>knots <span style="color: #66cc66;">&#40;</span>Fillet<span style="color: #66cc66;">&#41;</span>, Spline sub-obj <span style="color: #66cc66;">&#40;</span>Outline<span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#93;</span> SplineShape: <span style="color: #66cc66;">&#91;</span>knots <span style="color: #66cc66;">&#40;</span>Fillet<span style="color: #66cc66;">&#41;</span>, Spline sub-obj <span style="color: #66cc66;">&#40;</span>Outline<span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#93;</span> line: <span style="color: #66cc66;">&#91;</span>knots <span style="color: #66cc66;">&#40;</span>Fillet<span style="color: #66cc66;">&#41;</span>, Spline sub-obj <span style="color: #66cc66;">&#40;</span>Outline<span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#93;</span> </pre></div> </p> https://www.scriptspot.com/3ds-max/scripts/uni-chamfer#comments Scripts chamfer edge faces mesh object Poly shape spline Universal vertices Thu, 04 Jul 2013 07:30:20 +0000 Nik 10287 at https://www.scriptspot.com Placer https://www.scriptspot.com/3ds-max/scripts/placer <p><img src="https://todorvankov.com/wp-content/uploads/2019/12/Placer-3ds-max-Script.jpg" /></p> <p>Placer is a 3ds max script to help you to place objects on a suraface. In this Script you can pic the ground model ( the geometry on that you will transport the chosen objects ), select to turn on, or off the record the animation of your objects and Start the placement process.</p> <p>Script category: “#todorScripts”.</p> <p>You can see an example here, how to install my script per Drag and Drop:</p> https://www.scriptspot.com/3ds-max/scripts/placer#comments Scripts 3dground max move objects object object move object position objects on suraface place objects place objects on ground placer record animation transport geometry transport objects Тодор ванков Тодор Димитров Ванков Sat, 04 Jan 2020 23:39:36 +0000 todor 20852 at https://www.scriptspot.com IDs Finder https://www.scriptspot.com/3ds-max/scripts/ids-finder <p><img src="https://todorvankov.com/wp-content/uploads/2019/11/ID-3ds-max-Script.jpg" /> </p> <p>With this script you can Find what kind of object and material IDs you have in your scene.</p> <p>- the Buttons „to zero" reset all material and object IDs<br /> - random object ID<br /> - select the objects with one special ID</p> <p>Script category: “#todorScripts”</p> <p>You can see an example here, how to install my script per Drag and Drop:</p> https://www.scriptspot.com/3ds-max/scripts/ids-finder#comments Scripts 3ds Assign ID id IDS Material material ID MaterialIDs max object object id ObjectIDS objects id script todor vankov Тодор ванков Тодор Димитров Ванков Sun, 22 Sep 2019 18:16:33 +0000 todor 19032 at https://www.scriptspot.com LOL – Lost Object Layerer https://www.scriptspot.com/3ds-max/scripts/lol-lost-object-layerer <p><img src="https://todorvankov.com/wp-content/uploads/2020/06/LOL-Lost-Object-Layerer-3ds-max-script.jpg" /> </p> <p>This script move the selected objects in a new layer, if your object are not listed in the layer Manager. If you have some problem with your max version please text me.</p> <p>Script category: “#todorScripts”.</p> <p>You can see an example here, how to install my script per Drag and Drop:</p> https://www.scriptspot.com/3ds-max/scripts/lol-lost-object-layerer#comments Scripts create layer create new layer invisible Invisible Objects layer layer manager lol Lost Object Layerer move objects move objects to layer object Тодор ванков Тодор Димитров Ванков Tue, 23 Jun 2020 12:22:37 +0000 todor 22928 at https://www.scriptspot.com QuadSphere https://www.scriptspot.com/3ds-max/scripts/quadsphere <p><img src="http://www.polytools3d.com/img/quadsphere.jpg" alt="" /></p> <p>QuadSphere is an Object Plugin that creates spheres made of quads, which are useful for low polygon modeling and mesh subdivision.</p> <p>Unlike TurboSmooth, with QuadSphere you can specify a level of subdivisions that is not power of 2. Another advantage is that the areas of the faces are more evenly distributed than using a Box with TurboSmooth.</p> <p>Additionally you can unify the Materials IDs, create hemispheres with or without caps, and convert the object to poly with a single click.</p> https://www.scriptspot.com/3ds-max/scripts/quadsphere#comments Scripts geometry Low Poly Sphere object quad Quad Sphere QuadSphere sphere Fri, 03 May 2013 20:08:40 +0000 PolyTools3D 10094 at https://www.scriptspot.com