Tagged 'fx'
http://www.scriptspot.com/3ds-max/scripts/tags/fx
enFumeFX to VrayVolumeGrid miniscript
http://www.scriptspot.com/3ds-max/scripts/fumefx-to-vrayvolumegrid-miniscript
<p>Fumefx 2 VrayVolumeGrid -FFX2VrayVG miniscript v0.1 -- 8/9/2019<br />
Created by David Aviles. <a href="mailto:[email protected]">[email protected]</a> . </p>
<p> FFX2VrayVG is a small script that creates vrayvolumegrid/s from two or<br />
more selected and already simmed FumeFX grids.<br />
It will align the created VrayVolumeGrids to the FumeFx ones and rename<br />
them accordingly as well as loading the cache files from the master FumeFx grids.</p>
<p> It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .<br />
Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.</p>
<p><a href="http://www.scriptspot.com/3ds-max/scripts/fumefx-to-vrayvolumegrid-miniscript" target="_blank">read more</a></p>http://www.scriptspot.com/3ds-max/scripts/fumefx-to-vrayvolumegrid-miniscript#commentsScripts3ds maxatmosphericsFFXFumeFumeFXfxscriptsv-rayV-ray volume gridVrayVolumeGridFri, 09 Aug 2019 10:36:31 +0000DavidAviles18992 at http://www.scriptspot.comFumeFX Grid Settings Deep Copy
http://www.scriptspot.com/3ds-max/scripts/fumefx-grid-settings-deep-copy
<p>This script copies settings from one grid to another. It does not touch output paths, size etc, but it'll merge the other parameters from one grid to one or more other grids. Handy if you have a lot of grids, do a change in one and need to apply the same changes to all the other grids.</p>
<p>Current version has a couple of limitations. It does not support copying all effectors and keys from colors.</p>
<p> </p>
<p><img src="http://hille3d.no/downloads/ttFumeCopy.PNG" alt="" width="451" height="526" /></p>
http://www.scriptspot.com/3ds-max/scripts/fumefx-grid-settings-deep-copy#commentsScripts3dsmaxatmosphericsFumeFumeFXfxGridsettingsSun, 15 Jan 2017 18:59:28 +0000tronotrond13943 at http://www.scriptspot.comFoldFx v1.0
http://www.scriptspot.com/3ds-max/scripts/foldfx-v1-0
<p>FoldFx is a 3ds Max motion graphics tool for creating poly folding animations. The user has almost endless possibilities since every aspect of the animation is controllable.</p>
<p>Available for 3ds Max versions: 2010 and newer.</p>
<p><img src="http://www.scriptspot.com/files/ffxpromo2.jpg" width="285" height="285" /><br />
<img src="http://www.scriptspot.com/files/gif.gif" width="285" height="160" /></p>
http://www.scriptspot.com/3ds-max/scripts/foldfx-v1-0#commentsScriptsfoldfoldfxfoldingfxgraphicsmotionPolypolygonspolysTue, 02 Feb 2016 18:49:03 +0000Tamyl13211 at http://www.scriptspot.comPRT Updater/Manager
http://www.scriptspot.com/3ds-max/scripts/prt-updatermanager
<p>A tool I wrote to manage multiple PRT Loaders in a scene. It was especially useful for updating files when I was using one cache for multiple loaders with an offset, since Instancing wasn't an option. Aside from that, there are simple controls to update some of the main PRT Loader attributes quickly and on multiple loaders.</p>
<p>Here's a quick demonstration video of the tool >>> <a href="https://vimeo.com/130000485" title="https://vimeo.com/130000485">https://vimeo.com/130000485</a></p>
<p>Cheers!</p>
<p><img src="http://www.scriptspot.com/files/prtupdater_gui.png" /></p>
http://www.scriptspot.com/3ds-max/scripts/prt-updatermanager#commentsScriptscachefxkrakatoaloadermanagerParticlespipelineprttoolSun, 07 Jun 2015 07:37:21 +0000pfunkifized12678 at http://www.scriptspot.comFumeFX Sim + 4/7/2011
http://www.scriptspot.com/3ds-max/scripts/fumefx-sim-472011
<p><img src="http://www.scriptspot.com/files/ffxsim.jpg" width="184" /></p>
<p><strong>Updates</strong><br />
- Can automate the simulation for all selected states (default,wavelet,post,render)<br />
- Can continue simulation from any state (default,wavelet,post)<br />
- Prints simulation time in the listener for most accurate simulation times</p>
http://www.scriptspot.com/3ds-max/scripts/fumefx-sim-472011#commentsScriptsDefaultFFXFumeFumeFXfxPostrenderSimSim. WaveletSimulatingsimulationFri, 05 Nov 2010 18:48:32 +0000JokerMartini6503 at http://www.scriptspot.comChain Rigger
http://www.scriptspot.com/3ds-max/scripts/chain-rigger
<p>Chain Rigger</p>
<p>============</p>
<p>created by Mayec Rancel</p>
<p><img src="http://www.mayec.eu/files/chainRigger_v1.jpg" alt="Chain Rigger" height="426" width="524" /></p>
<p>This tool creates a simulation rig for a chain (free or constrained) with a few simple steps. The rig is an optimized one, very stable and fast to simulate, based on a reactor rope.</p>
http://www.scriptspot.com/3ds-max/scripts/chain-rigger#commentsScriptsAnimationchainconstraintdynamicsfxoptimizedreactorropesimulationSat, 01 May 2010 20:28:22 +0000Mayec6021 at http://www.scriptspot.comFumeFX Presets Tool
http://www.scriptspot.com/3ds-max/scripts/fumefx-presets-tool
<p>A Simple Tool for speeding intial creation of fumefx. Also has some handing presets for the beginner and the casual effects artist.</p>
<p>Hope you find useful!</p>
<p><img src="http://www.scriptspot.com/files/FumePresets_Tool_Kobfx.jpg" /></p>
<p>BUG: Creating Fumefx Containers via maxscript breaks the preview window, unfotuantly i cannot fix this bug :(. The work around however (and im sorry is a little irratating), is the restart max after you have saved the max file.</p>
<p>Enjoy!</p>
<p>Kieran.</p>
http://www.scriptspot.com/3ds-max/scripts/fumefx-presets-tool#commentsScriptseffectsexplosionfirefluidFumeFXfxoilParticlesPresetssmokeMon, 04 Jan 2010 14:06:05 +0000kogden5768 at http://www.scriptspot.comFume Object Source Manager
http://www.scriptspot.com/3ds-max/scripts/fume-object-source-manager
<p>Rollouts for duplicating and managing multiple object sources since you can't instance object sources (because you can only have one object per source)</p>
<p>*Can duplicate object source and assign objects to selected geometry automatically<br />
*Optionally add new sources to fume grid obj/src list<br />
*Contains all functionality of the object src modify panel</p>
<p><img src="http://fx-td.com/images/fumesrc.jpg" alt="Fume Src Manager" /></p>
http://www.scriptspot.com/3ds-max/scripts/fume-object-source-manager#commentsScriptsfluidFumeFume FXFumeFXfxParticleSourceFri, 22 Feb 2008 07:35:08 +0000Solitude4330 at http://www.scriptspot.comMaxscript basics #4 - Superstrings + Automation
http://www.scriptspot.com/3ds-max/scripts/maxscript-basics-4-superstrings-automation
<p>Demonstration of superstrings and automating tasks</p>
http://www.scriptspot.com/3ds-max/scripts/maxscript-basics-4-superstrings-automation#commentsScriptsallanAutomatefxmckaystringsupersuperstringTue, 13 Oct 2009 16:46:32 +0000allanmckay5531 at http://www.scriptspot.comMaxscript basics #3 - building a scripted GUI
http://www.scriptspot.com/3ds-max/scripts/maxscript-basics-3-building-a-scripted-gui
<p>Quick tutorial demonstrating how to build a GUI in maxscript</p>
http://www.scriptspot.com/3ds-max/scripts/maxscript-basics-3-building-a-scripted-gui#commentsScriptsallanbeginnersfxguimaxmaxscriptmckayTue, 13 Oct 2009 16:43:59 +0000allanmckay5530 at http://www.scriptspot.com