Tagged 'vertex' http://www.scriptspot.com/3ds-max/scripts/tags/vertex en UniConnector http://www.scriptspot.com/3ds-max/scripts/uniconnector <p><img src="http://www.scriptspot.com/files/u43328/connectngons_0.gif" /><br /> <img src="http://www.scriptspot.com/files/u43328/uniconnectorflow.gif" /><br /> <img src="http://www.scriptspot.com/files/u43328/uniconnector1.gif" /><br /> <img src="http://www.scriptspot.com/files/u43328/gabarit_assigner.gif" /><br /> All this works by single hotkey.</p> http://www.scriptspot.com/3ds-max/scripts/uniconnector#comments Scripts bridge connect cut edge edit poly Editable Poly face knot shape spline subobjects vertex Tue, 03 Mar 2015 22:02:03 +0000 Nik 12167 at http://www.scriptspot.com UniRemover http://www.scriptspot.com/3ds-max/scripts/uniremover <h3>And all this works by single button</h3> <p>v.9.62 Fixed some bugs</p> http://www.scriptspot.com/3ds-max/scripts/uniremover#comments Scripts clean cleaner duplicate faces edges editable loop modeling Overlapping Poly remove shape single spline Universal vertex Wed, 06 Mar 2013 21:53:30 +0000 Nik 9898 at http://www.scriptspot.com LiveMeasure http://www.scriptspot.com/3ds-max/scripts/livemeasure <p>Measure and show edges length, segments length and faces area in real time. Work with Splines, Editable_Poly and&nbsp; Editable_mesh objects and Edit_Poly modifier.<br />--&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; In Polygon/Element sub-object level will show the selected faces area in generic units only.<br />--&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; In Edge/Border sub-object level will show the length of selected edges in user defined units.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/livemeasure" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/livemeasure#comments Scripts area border dimension edge element face Length measure polygon vertex Thu, 22 Sep 2011 21:38:19 +0000 miauu 7425 at http://www.scriptspot.com Subobjects Converter http://www.scriptspot.com/3ds-max/scripts/subobjects-converter <p>v3.05 Fixed error in standart primitives by Convert to poly<br /> v3.04 Fixed bug of enable Subobjects from create mode<br /> v3.03 Fixed bug of Subobject 5<br /> v3.02<br /> Added Select All Hard Edges by pressed Esc+2 If current subobject is Edges and not selected edges<br /> Добавлено выделение всех жёстких рёбер по нажатию Esc+2 При условии что подобъект в данный момент это рёбра и не выделено ни одного ребра.<br /> <img src="http://www.scriptspot.com/files/u43328/so-converter.gif" /><br /> <img src="http://www.scriptspot.com/files/u43328/so-convert-hardedg.gif" /></p> <p>v3.01</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/subobjects-converter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/subobjects-converter#comments Scripts Alt convert converter Crtl edge edges edit element face modeling Modify panel Poly select selection shift subobject subobjects vertex vertices Fri, 29 Mar 2013 07:52:38 +0000 Nik 9987 at http://www.scriptspot.com SubSpline http://www.scriptspot.com/3ds-max/scripts/subspline <p><img src="http://www.splinedynamics.com/wp-content/uploads/2019/02/SubSpline_banner_732x216.jpg" alt="SubSpline 3dsmax script - banner" /></p> <h3><em>Total Control of Spline Subobjects</em></h3> <p>&nbsp;</p> <h2>Description</h2> <p><strong><em>SubSpline</em></strong> is an <em>Advanced Subobject Selector</em> &amp; <em>Material IDs Editor</em> for spline shapes in Autodesk 3dsMax.</p> <p>Easily expose on screen the <strong>vertex numbers</strong> and <strong>material IDs</strong> for all your selected shapes, with a simple toggle button.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/subspline" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/subspline#comments Scripts 3dmax 3dsmax curve dot selection IDS material ID plugin random script segment selection shape spline subobject subspline vertex Tue, 19 Feb 2019 13:31:38 +0000 rode3d 17485 at http://www.scriptspot.com Resize Splines From First http://www.scriptspot.com/3ds-max/scripts/resize-splines-from-first <p>Tools that resize spline sub-objects in regard to their first vertex, one with a scaling factor, the other using a fixed size.</p> http://www.scriptspot.com/3ds-max/scripts/resize-splines-from-first#comments Scripts first fur hair Length resize scale shape size spline vertex Sat, 04 Jul 2009 12:55:28 +0000 Garp 5290 at http://www.scriptspot.com Straighten Edge http://www.scriptspot.com/3ds-max/scripts/straighten-edge <p><img src="http://veda3d.com/wp-content/uploads/2015/04/straighten-edge-maxscript-at-work-in-edge-mode.gif" alt="" width="164" height="124" /><img src="http://veda3d.com/wp-content/uploads/2015/04/straighten-edge-maxscript-at-work-in-vertex-mode.gif" alt="" width="164" height="124" /><br /> Straighten Edge – MAX script, allows to project and after it to place selected vertex/edges on the given straight line on the Editable Poly object, Edit Poly modifier and Editable Spline &amp; Line objects.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/straighten-edge" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/straighten-edge#comments Scripts edge modeling Poly spline straighten vertex Sat, 21 Oct 2006 03:45:42 +0000 Royal Ghost 3201 at http://www.scriptspot.com Snap Verts http://www.scriptspot.com/3ds-max/scripts/snap-verts <p><img src="https://sd-5.archive-host.com/membres/up/5e28ff729c76cc192aec5e6ba9dd210d6b5d65fb/Maxscript/Snap_Verts_Gif.gif" alt="" /></p> <p>Snaps selected vertices to the closest vertices of the target object.<br /> Works on Editable_Poly and Edit_Poly, at any level in any modifier stack.<br /> Also works inside the same mesh (if you pick the same object as target object)</p> <p>This is based on this script: <a href="http://visionlore.com/lab/snapverttovert.php" title="http://visionlore.com/lab/snapverttovert.php">http://visionlore.com/lab/snapverttovert.php</a></p> http://www.scriptspot.com/3ds-max/scripts/snap-verts#comments Scripts Benjamin Boscher edit poly Editable Poly n00byzor snap snap to snapping stack vert vertex vertices verts Sun, 19 May 2019 00:10:28 +0000 N00BYZOR 17999 at http://www.scriptspot.com DeformByProjecting Utility http://www.scriptspot.com/3ds-max/scripts/deformbyprojecting-utility <p><img src="http://www.scriptspot.com/files/deformbyprojectingbanner.jpg" alt="" height="220" width="660" /></p> <p>DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/deformbyprojecting-utility" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/deformbyprojecting-utility#comments Scripts body deforming compound conform edit poly mesh deformation Misc model modeling modifier Modify move move vertecies Poly projecting recontruct geometry surface tool utility vertex Thu, 14 Apr 2016 13:53:11 +0000 Ironix 13364 at http://www.scriptspot.com Average / Copy Border vertex Normals http://www.scriptspot.com/3ds-max/scripts/average-copy-border-vertex-normals <p>By Marc Robert / Trebor777 (<a href="mailto:trebor777.art@outlook.com">trebor777.art@outlook.com</a>)</p> <p>Tool to fix seams between 2 objects by averaging or copying the normals from one another's borders.</p> <p>The user needs to select the same number of vertices on both mesh with an EditPoly modifier named "VertSelect". It's created automatically when the meshes are picked if they don't already have them.</p> <p>The tool will compute the closest vertices from each other and uses those normals.</p> <p><img src="https://dl.dropboxusercontent.com/u/167380/AverageBorderNormal.png" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/average-copy-border-vertex-normals" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/average-copy-border-vertex-normals#comments Scripts Average border merge normal Seams unify vertex Tue, 12 Aug 2014 15:57:17 +0000 trebor777 11479 at http://www.scriptspot.com