Tagged 'UVs' http://www.scriptspot.com/3ds-max/scripts/tags/uvs en Unwrap Pro http://www.scriptspot.com/3ds-max/scripts/unwrap-pro <p>Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion. Get it from <a href="https://mariussilaghi.com/products/unwrap-pro">https://mariussilaghi.com/products/unwrap-pro</a></p> <p><a href="https://mariussilaghi.com/products/unwrap-pro"><img src="https://cdn.jsdelivr.net/gh/mariussilaghi/web@main/unwrap-pro-01.jpg" alt="" width="640" /></a></p> http://www.scriptspot.com/3ds-max/scripts/unwrap-pro#comments Scripts 3d area density distortion fast mapping marius overlap pro silaghi unfold Unwrap uv UVs UVW weighted Sun, 23 Apr 2017 14:29:29 +0000 Marius Silaghi 14104 at http://www.scriptspot.com PolyUnwrapper http://www.scriptspot.com/3ds-max/scripts/polyunwrapper <p>PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.</p> <p> It contains plenty of features that will greatly help you improve your unwrapping workflow.</p> <p><img src="http://www.polytools3d.com/img/polyunwrapper_4.0.jpg" alt="PolyUnwrapper" height="287" width="700" /></p> <p>&nbsp;</p> <p><strong>Main Features Features<br /></strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/polyunwrapper" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/polyunwrapper#comments Scripts checker checkermap cluster hard edges mapping Model Elements multi stitch normalize pack pack uv Polytools3D PolyUnwrapper Render Edges Render Material IDs Render Smoothing Groups Render UV Template Select Element shell texture tool Unwrap Unwrap UVW UV shell UV Tool UVs UVW Wed, 11 Jul 2012 01:05:03 +0000 PolyTools3D 9107 at http://www.scriptspot.com World Scale UV Tiling http://www.scriptspot.com/3ds-max/scripts/world-scale-uv-tiling <p>I have a material library in Unreal that uses real-world values to calculate how much they should tile.</p> <p>I needed the ability to apply any material to any mesh in Unreal, including custom unwrapped ones, and have the materials be at the same scale. This script solves that issue.</p> <p>If I wanted to solve this manually:</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/world-scale-uv-tiling" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/world-scale-uv-tiling#comments Scripts real real world scale texture texture tiling ue5 unreal Unwrap uv tiling UVs world Mon, 09 Jan 2023 00:32:54 +0000 colinsenner 24244 at http://www.scriptspot.com SteamRoller http://www.scriptspot.com/3ds-max/scripts/steamroller <p>Steamroller unwraps every objects in a selection using Max's built-in flatten function based on the specified&nbsp;parameters. Steamroller is mainly intended as a quick and dirty method of quickly unwrapping lightmap UVs on large sets of objects, similar to the automatic unwrap in Render to Texture.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/steamroller" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/steamroller#comments Scripts arch viz arch-viz architecture archviz baking flatten smallpoly Unwrap UVs UVW virtual reality vr Fri, 27 Jun 2014 19:39:35 +0000 Smallpoly 11273 at http://www.scriptspot.com Vertex Color Killer http://www.scriptspot.com/3ds-max/scripts/vertex-color-killer <p>Removes vertex alpha, vertex illumination and vertex color data on the current selection.</p> <p>This uses the same method as clearing those channels in the Channel Info utility, but across a selection.</p> http://www.scriptspot.com/3ds-max/scripts/vertex-color-killer#comments Scripts Material removal UVs vertex color worldviz Thu, 20 Oct 2016 22:49:32 +0000 Smallpoly 13790 at http://www.scriptspot.com UVW Transform http://www.scriptspot.com/3ds-max/scripts/uvw-transform <p>This tool allows you to precisely move rotate and scale UVWs. I have found it useful for putting multiple UVs on one layout, Using non-square textures and when working with uvs that overlap. </p> <p>Update 1.1 added Undo</p> http://www.scriptspot.com/3ds-max/scripts/uvw-transform#comments Scripts move Rotate scale transform UVs UVW Wed, 02 Jul 2008 04:31:50 +0000 Matt Rapelje 4526 at http://www.scriptspot.com