Tagged 'export'

Batch Export/Import

30 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Time Range Manager

27 votes

Allows you to edit and save a collection of named time ranges and access them via a dropdown list to change the scene time range based on their time settings.

Ranges are stored as a collection called sets. Multiple sets are then stored as a collection called projects.

The data is stored in INI files and so makes it independent of any maxfile.

There's also a compact option by clicking the thin bar above the ranges list.

 

See online guide in links section. 

 

Mass exporting of selected objects in 3dsmax

35 votes

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V1_6:
Update to support 3dsmax 2018

New Features
-- Settings in the util are stored in a ini file, so they are kept when you quit the util
-- I added a reset ini button so you can go back to the default settings
-- A simple button that selects all visible objects
-- I also made the outputPath button show the current outputPath..

My first version of this script was created to simplify the process of exporting many objects from one 3dsmax scene into separate obj files.

Batch Exporter

6 votes

After Effects transforms exporter

7 votes

Here is a free tool for copying animation from 3ds Max into After Effects via the clipboard, and the native AE clipboard data. You will be able to copy and paste keyframe data for position, rotation and scale from 3ds Max onto objects in AE.

AE Transfer

8 votes

AE Transfer is a set of two scripts, for Autodesk 3ds Max and Adobe After Effects, that allows these two apps to exchange parameters of 3D objects and 3D layers with each other.

Wall Worm Model Tools

60 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

The toolset now also includes exporters for getting models into Source 2.

Key Features for Source 2

    Selectionset Manager

    4 votes

    Tool for exporting and importing selection sets

    Simple tool to transfer selection set between Max files.
    Selection sets depend on the naming of scene objects.

    Functions:

    *export of actual selected objects as selection set
    *export of all selection sets in scene
    *import of exported SelectionSet files (.txt)
    *import several files (.txt)

    Manual:
    Export:
    *set name of export file
    *paste or browse export path, otherwise it will choose the actual Max folder

    BFF-2007

    27 votes

    Original code by Borislav Petrov.
    3DsMax 9 modify by Raúl Ortega Palacios.

    This script convert .max files to older max versions.
    Thanks Borislav, is very powerfull but there isn't work in 3dsmax 9.
    This version solve the paths and the back-slash problems in max 9.

    Best Regards.

    3dmax Vray To Unreal Engine Converter and Vertex Color Baker

    1 vote


    This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.