Tagged 'import'

Batch Export/Import

30 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Material Texture Loader

5 votes

The Material Texture Loader allows for instant adavanced PBR material creation.

By loading in textures the script can automatically creating a complete material setup for you. You can live edit the material by changing settings, like texture channel inputs, material slot assignments, advanced mapping and material parameters.

Features

  • Texture channel regonition based on industry standard name filters and customizable names.
  • Create all required maps with correct gamma for each corresponding material channel.
  • Live texture loading and map editing, like Composite maps for AO and Bump maps, Color Correction map for diffuse, Triplanar, Real-world and random rotation mapping, Blur filtering, IOR and Material ID and more.
  • UDIM texture set support (Arnold and Fstrom not yet supported)
  • Link Mapping and Coordinates for all bitmap and triplanar maps of the same material.
  • Easily apply materials to Selected object, Material editor or Drag and Drop functionality.
  • Add displacement and UVW Map modifiers and control the displacement height and offset.
  • Vray, Corona, Redshift, Arnold, FStorm, Physical, Octane and Standard texture maps and materials are fully supported.

Get it on Gumroad

StrTools

14 votes

Quick tools in one place. Dockbar!

Batch Loader

75 votes

Quick Merge/Import multiple files.

UI v.1.7

Features:

  • Merge multiple .MAX files
  • Import multiple .* files (ie all that can be imported)!
  • Log all files where failed to load to Listener (if any)
  • Multiple history for recent used paths available
  • Limit count of recent paths to keep in history added
  • Group option available
  • Layer option available
  • Attach option available
  • "Auto" option (if is checked no prompt for Merge/Import) *

Mirza Link Manager

4 votes

INFO: Now linking nodes in Corona and Fstorm scatterers too, and improved Forest pack and Rail Clone

objLoader v1.4

15 votes

ObjLoader is used to load sequence obj files.

*Fixed some bugs of buffer and add rotation offset function.
*Buffer
*It can load sequence obj files.
*Support each obj file with different structure.
*Support uv map.
*Put the file in "Scripts\Startup" , then restart 3DS MAX
*It is in [Create>Geometry>Scripted Primitives].

Transfer UV

34 votes

Helps you to transfer texture coordinates from one objects to another with identical topology. The feature of this script is that they can transfer UV`s from multiple objects and correct some errors arising with importing .obj files, like vertex reordering or removing mid-edge vertexes when you export objects to .obj.

Updated to version 1.2 - rewritten vertex order sync, must work much better!

Demo video: http://www.mikems.ru/files/videos/TransferUVsDemo_lq.avi

BFF-2007

27 votes

Original code by Borislav Petrov.
3DsMax 9 modify by Raúl Ortega Palacios.

This script convert .max files to older max versions.
Thanks Borislav, is very powerfull but there isn't work in 3dsmax 9.
This version solve the paths and the back-slash problems in max 9.

Best Regards.

Proxy Edit

19 votes

This is a script that enables editing of VRayProxy objects instantly in the scene they are currently.

It is easy to use:

1. Drop the .ms file in the viewport to run the script. A dialog appears.

2. Click the Pick proxy button and select a proxy from the scene. It becomes a editable mesh with material applied.

3. You can change geometry, uvw mapping, apply modifiers etc.

Archicad Importer

35 votes

This script lets build a parallel workflow with Archicad, in the same way as Artlantis.
You can import and update the AC model in 3dsMax while keeping materials, UVWmaps, and VrayDisplacementMaps.

NB: This script is now replaced by the Mirza Link manager

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