Edge Loop Regularizer EditPoly

15 votes
Version: 
rev 2.01
Date Updated: 
04/17/2015
Author Name: 
pi3c3

Edge loop regularizer for Edit Poly. This script is an extended version of the well known edge loop regularizer script. This version has a ported part of the original script that can handle edit poly objects. The only drawback is that it can be slower when you are planning to use it on an edit poly object, because how max is handling edit poly modifiers. If you are planning to use it on an edit poly modifier, it might better to detach the part you want to regularize, and than attach it back when you finished the modification.

UPDATE: a little bug has been solved, when you run the script first on an edit poly object.

Additional Info: 

The original script has been created by Garp. I just made a slight modification on it.

Version Requirement: 
2009
Video URL: 

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spufunk's picture

Reference Coordinate System

Works pretty good in 3dsmax2020 if reference coordinate system is not set to "Screen" or "Local".

Heyheyyaya's picture

does it working on edit poly

does it working on edit poly modifier?

Heyheyyaya's picture

doesn't work on edit poly modifier.

max version 2018 doesnt work on edit poly modifier

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demian's picture

Rotation Issue

I have some rotation problem going on here, anyone knows where it may comes from?

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Habib's picture

Edge without Loop Regularizer

It's very handy for work flow.
can you make it Regularize without loop.
like road edges round corner

Thank you

Habib

BarryLegg's picture

Working absolutely fine in

Working absolutely fine in max2018 for me.

I just copied the MS file into:

C:/Program Files/Autodesk/3ds Max 2018/scripts/Startup

The category can be found in customize UI under 'rapid tools' - I then just added it as a button into the 'loop' panel on my modelling ribbon. Works absolutely fine.

morik333's picture

Not working with max2018

Not working with max2018

Andrea's picture

@luxxeon & Royal Ghost

Thank you.

The problem was that I installed the scripts (this one and the regular one for editable polys), but i didn't know that "run scripts" didn't actually run scripts and I didn't know where to find the scrips in the "Customize UI list".

Thank you so much again :)

luxxeon's picture

I installed it, and it showed

I installed it, and it showed up under RapidTools category in my Customize UI list. Seems to be working ok on 3dsMax 2017 with all updates and hotfixes.

Royal Ghost's picture

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