ScriptSpot

Script

G.M.A.D. Tools

By galsogramma · Credited author: Alexander Guryev · 2011-07-21

Version
1.0
Version requirement
3ds Max 2009 - 2012
Date updated
2011-07-22
Votes
3
Download
Download
Description

Here is a maxscript utility pack called "G-Model-Animation-Design Tools" (or G.M.A.D.)

Key features:

 

  • - Merge objects by layer name
  • - Scale objects positions without rescaling the objects themselves
  • - Color converter (int-float-hex-colorpicker)
  • - Flip animation "sign" (up-down-up -> down-up-down)
  • - Copy animation from one object to another
  • - Display float time of current frame in seconds

Additional Info

Installation: Unpack zip archive into your 3DS Max root folder. Scripts will appear in Scripts/GMAD_Tools and Scripts/Startup folders. Restart 3DS Max. Then G.M.A.D. Tools will be available at Utilities in Control Panel. User manual is here: http://alexguryev.com/utils/gmad_v1.0_manual.pdf

Tags: modeling, Animation, gamedev, scene analyzis

Comments (14)

i like that

Anubis · 2011-08-05

am too prefer to write everything i need myself, this way i feel satisfaction and always learn something new :)

The MSE is not safety, some dodgers find a way to hack them.

Hi Alexander

Anubis · 2011-08-04

I may only wonder why you reinventing the Weel (about Merge by Layers) and why its encrypted as well, and will recommend to see my Merge by Layers script. I'm sure my code will helps you to debug yours.

thanx

galsogramma · 2011-08-05

So many scripts here, it was faster to me to create my own script than search the Net for analogues. But anyway thanks, I will see your tool :)

P.S. I just found another version of color converter (the same functionality as mine), so I've invented TWO wheels, well then I've invented a bycicle! :D

P.P.S. about script encryption - let's assume that this is a test of MSE efficiency :) But next G.M.A.D. version with new functions will be in MS format.

new error at start up

crystal3d · 2011-07-28

I guess I fixed it

galsogramma · 2011-07-29

try to install the script pack again - there must be no more errors in Merge Objects by Layer

update:

crystal3d · 2011-07-29

plugin loads correctly and every problem so far is fixed now how ever.

i had an empty scene and tried to merge some layers from a scene,

here were the steps.

empty scene > goto GMAD tools > merge obj by layer > browse for a file > selected and loaded the file > ERROR! "unable to restore the scene"

(maybe the scene was empty?

it does not give error if it try to merge into a scene with some objects.

galsogramma · 2011-07-29

This is not an error so far, it rather features of script implementation, but it turns to an interface problem, I see :)
There is a note in user manual about this (Warning! Make sure you save your scene before running this script: non-saved scene (created from scratch) will not be restored after scanning source scene file!)

I think the script should "force" user save a new scene before script run - this also will ensure the safety of a scene if something happens during file open process...

Wait for an update. Is everything else works ok?

ok

crystal3d · 2011-07-31

as far as i have tested...

untitled scene bug fix

galsogramma · 2011-08-01

Now you can try Merge Objects by Layer with an empty scene. Script automatically checks the file status and operates respectively...

Thank you once again for bug report!

merge file fixed!

galsogramma · 2011-07-28

ok, crystal3d, here is an update: GMAD_MergeLayers.mse was trying to set some non-existing path for file dialog when you try to run this script for the first time. but now it works :)

download an archive once again and unpack it

have a nice day!

okay my first error:

crystal3d · 2011-07-25

it came up on "Merge objects by layer"
--No ""+"" function for undefined
while selecting the source file

bug fix

galsogramma · 2011-07-26

I need some detials: when exactly that error message appears? right upon pressing browse button, when you just open merge dialog?

crystal3d: thank you a lot for this report!

it s when try to browser for a file

crystal3d · 2011-07-27

source file: ... => BAM!.:)

hey there,

crystal3d · 2011-07-25

i was most interested in " copy animation from one to another" feature,