Select a material (must be a StandartMaterial) in the MaterialEditor - then run the script.
It scans through all objects and their materials and replaces all materials that have the same name as the selected one with an instance of this selected material
Script
InstanceMaterial
By Andreas Tawn · 2006-10-21
- Version requirement
- 6
- Date updated
- 2004-08-12
- Votes
- 3
- Download
- Download
Description
Additional Info
Install:
Copy pb_InstanceMaterial.mcr to your uimacroscripts directory - restart Max and you will find it under CustomizeUserinterface - Category 'Piranha-Bytes'
Copy pb_InstanceMaterial.mcr to your uimacroscripts directory - restart Max and you will find it under CustomizeUserinterface - Category 'Piranha-Bytes'
Tags: Material