Tagged 'manage'

Assembly Tool

11 votes


Assembly Tool
is a massive set of useful scripts and tools gathered in one place! It is a real friend and permanent assistant in artists' daily work, which can help to work faster, more efficiently and more productive! Assembly Tool can help to optimize many areas of 3ds Max workflows, accelerate the performance of your work in 3ds Max in general and make it much easier and more fun!

Reference Manager

2 votes

no more headaches unfreezing and unhiding refplanes manually
the RefManager does it for you and lets you focus on the modelling

A reference manager that automatic hides and shows reference planes based on the current viewport

by default it uses the following names, but you can click on >> to get acces to the pick buttons and pick your own reference planes

ref_top
ref_front
ref_back
ref_left
ref_right
ref_top
ref_bot

------
plans for next version : add refsetup: auto creates planes in correct size based o nthe resolution of the images

Easy Peasy 2

3 votes

Cheetah!

The Man Scene Lister

6 votes

 The Man Scene Lister

Switching scenes is just 1- click away..

 

Scene Lister

Switching scenes have never been this easy!

Lazy Manager

1 vote

Joker Martini has released Lazy Manager, a new tool for 3ds Max that allows users to copy and paste objects, materials, and modifiers across multiple instances of 3ds Max and includes support for sharing these assets across an entire studio of artists using a shared network location. Lazy Manager costs $10 and supports 3ds Max 2012 an upwards.

ZOA Path Editor

39 votes

Simple Path relinker application for maps, ies, hdri corona proxy and vrayproxy objects. Features are: path text replacing and copy functions. The two text fields below each section are for "original" and for "future" paths. $ stand for string. Use it to copy a map path of a selected map to the desired text field.

User interface for the maps section. Others look the same.

HCG Asset Browser PRO

146 votes

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.2

Material Layer Interface MLI

142 votes

3 new versions and reduced prices: MLI Light 2.0, MLI 2.0, MLI Pro 2.0

With the Material Layer Interface (MLI) you can create Material Layers and passes in 3D Studio Max and it’s easy to handle them!

mli_banner

Just create the layers and pick the objects. Assign materials to the objects and feel free to use different renderer or render settings for every single layer.

A CMD utility to externally re-path 3ds Max files

0 votes

This is a simple tool I wrote in IronPython and compiled to a usable .exe program for re-pathing or examining 3ds Max (.max and .mat) files without actually running 3ds Max.

It's pretty useful for batch re-pathing before rendering on render farms, for example. Or just to view what type of files are being linked in your .max and .mat scene files and material libraries, respectively.

Smooth Control

1 vote

This scripts help management multiples Turbo Smooth Modifiers. I am a designer and this is my first max script. I hope you like it.

Notes:
- Don't work with Groups
Open all groups (Don't need ungroup)
Assign turbo smooth or mesh smooth in Objects
Be Happy :)

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