brttd's blog

Spline MaxScripts

Attached are two tools for creating splines.


Something I found out while using a script im writing

The script creates as many spheres as the user defines, sets them as rigid bodys, and then adds a ball & socket constraint to all of them, so when it is simulated, the spheres move around, and wriggle.


Testing script/plugin I am writing, ATM it is a plugin, but controlled by a rollout(due to problems with using the plugin as it should be, using a rollout works a lot better)(the output is also a mesh, not a spline, Im using it as a plugin so that I can get results quicker)


Changed to a rollout, aswell as changing it so you enter your own expressions for the position of each knot.

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