Hello i just wanted to ask if theres a script, that allows me to load a bunch of bitmaps from some folder and create equal number of materials (vray or standard, doesnt matter) with each bitmap in SELECTED slot (diffuse for example) and then load another bitmaps (from a different folder) into the SAME materials but in different slots.
I need to crate for example a LOT of leave textures for example 100. So i would like to automaticaly load diffuse, reflection and opacity map into 1 material so i can get 1 finished material. For example:
Leave_001_diffuse.jpg will be automatically loaded into diffuse slot of 1st material
Leave_001_reflection.jpg will be automatically loaded into reflection slot of 1st material
Leave_001_opacity.jpg will be automatically loaded into opacity slot of 1st material
Leave_002_diffuse.jpg will be automatically loaded into diffuse slot of 2nd material
etc...
You get the point i belive, is there some script that allows me to that, i think i saw something some time ago but cannot remember the name and currently i didnt find anything, only this:
http://www.scriptspot.com/3ds-max/scripts/multi-map-loader
But as far as i tried the script creates new material each time it loads the bitmap, but i need the possibility to load new bitmaps into different slots of ALREADY existing materials (in scene or material editor, doesnt matter).
Is there such a script please?
barigazy · 2013-11-28