Hi maxscripts wizards!
Working with
I'm dreaming about the script that would take the active material and would change
the 'real world texture coordinates' size of all maps (bump, hglossiness, displace... etc.) accordingly.
I mean changing 300cm\300cm in diffuse would update to 300cm\300cm in every
slot with maps within.
Presets would be nice too. May be similar to this:
http://www.scriptspot.com/3ds-max/scripts/sgfx-boxmapper
Thank you in advance!
Forum topic · Scripts Wanted
real world texture coordinates scaler
By 1rv · 2011-01-31
Description
Comments (2)
Procedural Map Scale
Anubis · 2011-10-19
Whether my Procedural Map Scale script w'd help?...
...or at least become a reference source code.
themaxxer · 2011-10-19
I second a script like this! it's really time consuming to adjust all the scales separately.
thanks to all coders...
best regards