real world texture coordinates scaler
Hi maxscripts wizards!
Working with
I'm dreaming about the script that would take the active material and would change
the 'real world texture coordinates' size of all maps (bump, hglossiness, displace... etc.) accordingly.
I mean changing 300cm\300cm in diffuse would update to 300cm\300cm in every
slot with maps within.
Presets would be nice too. May be similar to this:
http://www.scriptspot.com/3ds-max/scripts/sgfx-boxmapper
Thank you in advance!
Comments
Procedural Map Scale
Whether my Procedural Map Scale script w'd help?...
...or at least become a reference source code.
my recent MAXScripts RSS (archive here)
I second a script like this!
I second a script like this! it's really time consuming to adjust all the scales separately.
thanks to all coders...
best regards