Rename Bitmaps for exporting
Hi
Is there any script out there that allows me to rename the bitmaps used in my scene and update the name in 3ds max materials?
I have for example bitmaps used in scene:
Wood_cgtextures_01_VeryCOOL Lighting_Effect.jpg
Just Another Wood material Name With Spaces in its name.tga
etc.
And i want to rename these bitmaps (both in 3ds max and "windows" so they "match") to a name i would like (of my choise)+ automaticly append numbers, so for example
TEX001.jpg
TEX002.tga
I need this for proper exporting to some formats (like 3ds for example).
I didnt find any script that does this, i like Neil Blevins Name manager from soulburn scripts, but it doesnt handle renaming the bitmaps (just maps, materials etc. not really bitmaps)
Does such a "simple" but needed script exist please?
Comments
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Send me or post here a small test file (archived) and tell me which names you want to use for renaming.
bga
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This is a simple example how to rename and update bitmap.
Supports only bitmap textures.
If you want more complex solution search on this forum recursive function which
will help you to collect all maps with filemane. Anyway...
bga