Tagged '3d'

RGBA Vertex Color Editor

0 votes

This script split the 3D model in 4 sub-meshes which are each vertex color Channel (R,G,B,A).

You can edit each Channel and then save the changes to the original mesh.

And bellow i put the Polycount forum thread about develop the tool and some example about how works

https://polycount.com/discussion/204662/maxscript-split-vertex-color-in-...

SEA3D

3 votes

An open-source cross-platform file format for games

Export entire scenes to Web with just one click

Normalize Render Elements

3 votes

---- Description:
---- Normalize file Path of render elements.
---- Change all or selected render elements extensions to unique extension, and extension can be diferent that file name OutPutPath render.
---- Set a diferent path to render elements and output render.
---- 1.1
-----Fix little Bug in update name output file with name output elements

Primitive Fitting Abstraction

2 votes

This script allows you to tightly fit objects with primitives such as boxes, cylinders, and spheres. This fitting works best with box-like shapes.

All source code used is included in this package.

Slate - View Selected

21 votes

This free MaxScript instantly displays the material of the selected object (or objects) in a new view in the Slate Material Editor. Currently, Slate does not have a quick and easy way to do this. Slate View Selected allows you to create multiple views as well. You can close the script dialog box and the script will continue to run until you re-run the script where you can stop it. In the dialog box you can also set a "display max" so that if you select a large number of objects, Slate won't waste time collecting and displaying all the materials used by objects in the selection.

FakeVoxel Script

0 votes

ProjectPath - 3dsMax

0 votes

This script is used for switch between projects quickly