Tagged 'Lights'

Light Manager

5 votes

Light Manager is a MacroScript that helps to quickly adjust lights. Tag multiple lights and perform absolute or relative changes.

Scatter Light Object

6 votes

Creates a different omnilight to be used with the Scatter Light Macro Script.

Scatter Light

9 votes

Scatters a Omnilight in each vertex of an object faking an area light.

LightCleaner

6 votes

"Turns on or off various parameters in all selected lights (show attenuation - show cone - etc). This lets you quickly ""clean"" your viewport of unneeded mess when you have lots of lights in your scene."

MeshTrace BETA

6 votes

Takes a Light source and a Ground object and casts meshed Shadows from any selected objects.

WhoLightsMe

5 votes

Lets you pick an object from the scene and see which lights affect its illumination

ERCO Lightcontrol

4 votes

ERCO Lightcontrol is aimed on streamlining the setup - overview and animation for higher numbers of lights. Lights are grouped in 'curcuits' - mixing ls-lights - omnis and spot in one curcuit-group is possible. Groups can be dimmed intuitively and stored/recalled as 'scenes'.

PlaneLight

4 votes

Just started to play with MaxScripting and thought it would be fun to make something.... Well - at least it is partly my work since it is a heavily modified version of DomeLight by Christopher Subagio. Now you can get light from a Plane!!

Light excluder

9 votes

Simple light excluder. Just select the lights and the object you wish to include/exclude and press the right button. Easy peasy (like cheesy peas)

Light Grouper

3 votes

"This utility allows you to define groups of lights - for easy management. You can then turn all the lights in the group On/Off and Hide/Unhide them. It is useful for task such as having the same scene with day/night light schemes."

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